Oh well, I guess it's time to start a new game then! It will take some time to get back to level 42 ¬.¬
Is it possible to configure *which* factions spawn in a game now?
Also, awwwwwwwwwwwww:
- Fixed allowing use of mothballed ships for mining or station boarding
I may be missing something but is there anything other than a mining pod that can mine stuff?
I was admittedly mothballing them... but I'd still like to see them not take up tons of resources when they're idle :/ In reality they would be docked somewhere (assuming some big ships also present), not flying around eating up supplies when not in use.
On the boarding mechanics - my main issue so far has been the massive cost of maintaining marines, which has made it pretty much impossible for me to capture anything myself (as I can only support about 100 dudes...), I presume this is resolved by the supply cost adjustment?
It would also be good to get more/better feedback during boarding actions (say, "15 marines died, 500 enemy marines remain" or something) and/or have some way of judging the combat strength of a hostile station before boarding ("defence rating high/medium/low" on hover-over would probably do). I'm not really sure how the boarding mechanics work in the background but it seems like kind of a coin toss at the moment.
Lastly, this may not be the right place for this question but is there a way of upping your available deployment points? I can edit the points that ships require to deploy but that's kinda cheating ^.^