Hello,
I'm a new guy and seeing 102 pages made me not read much or any of it. I wanted to congratulate you on a successful mod. I originally was going to wait to buy the game because the original campaign is a little lackluster (I understand the developers have been focusing on the combat, which is phenomenal by the way), but I really wanted to try this, so I bought it and I was not disappointed. I love how you can purchase other faction's ships etc and how fluid and legit the AI acts. I didn't even realize when I started that you could mine and I ended up hunting rebels to get money. Though, mining only seems to be an early game thing because eventually war happens.
Are Ox Tugs included in the game? I haven't seen one yet.
One thing that I would like is the ability to start with no other factions in the system.
Boarding is a little hard because I have to keep adjusting my ships as my ships drift away or the station orbits away. It would be cool if there was a mini-game for boarding a station/other ships, but I guess that is up to the game devs to include it.
Feel feel to skip this: this is just my current game story. I feel like I'm in Star Wars playing as the rebels and fighting the Empire. I chose to start as the Hegemony because that was what I was familiar with and they seem weak compared to the other races. When you are lacking funds, corvettes and 2/3 fighter wings are overpowered compared to the weak craft that the Hegemony has (even the destroyer can get stomped by a few squads of fighters). That aside, I started in a system with the Hiigaran Descendants and were we friendly for a while and even shared a planet (2 stations). They eventually declared war on us and because the Hegemony had the brilliant Captain (me), we were able to drive them out to one isolated station. I did not realize how insignificant this was because they managed to form an alliance with the Valkyrians who bumrushed us and stole a station. While we were fighting them, the Valkyrians were contesting another star system and were losing. We managed to capture the station back and then stole two neutral stations in the foreign system they were contesting with the Neutrinos. So now the Hiigaran Descendants sign a peace treaty with us while they're in their isolated station just watching life continue. *** hits the ceiling about here because I've been busy defending my home star system and I see the Neutrinos take out 2 Valkyrian planets and I'm like.. yeah baby, serves them right. Turns out that while we were squabbling over planets, the Neutrinos were quietly subjugating all other star systems and they ended up controlling 3 star systems and most of 1 (except for the one that we were contesting). Seeing all the poop on the ceiling, the Valkyrians and Hegemony form an alliance and desperately try to fight off the Neutrinos. The Valkyrians own 1 star system, and the Hegemony (me) own most of 1 (the Hiigaran Descendants still have that isolated station). Now, it is a 2v3.5 (star systems) and we're holding out. Pretty exciting and it seems like this game will last quite a while. I love that the Valkyrian's are resupplying my isolated stations that are constantly under attack.
I could definitely see the devs including this into the official game. I was thinking that the universe for this concept to work would have to be very large... like dozens or hundreds of systems and there would be a frontier where the two factions are dynamically fighting each other and you as a neutral merchant/mercenary could choose to help one side by working as a supplier/independent trader and eventually rising up to the ranks and begin targeting enemy facilities. I dunno, it's pretty addicting and a nice thought. Of course.. this could just stay a mod