what happened to the antediluvian's
They haven't yet been updated for StarSector 0.6+.
The game crashes every time I try to enter a system that I wasn't originally in. :/
Hmmm have you changed the memory settings? If so, maybe change them even higher. Could you post the error please?
Some people have had this in Vanilla StarSector only, and I think they fixed it by upping the memory.
-- quick guide ---
Sincerely thank you! That helped a lot, but may I suggest to add some tips to help player like me to get start? For example, add a progress bar when taking over the station, then i know it's doing something and i may wait for the result to see what is happening. then I can know what to do.
It would be great to do that but I don't think I'll be able to add a progress bar (at least not yet). I could potentially do some pop ups (that you can toggle off) that explain some of the mod features but a in-game tutorial-like is not really a priority at the moment sorry.
Hey i was wondering if i have already started a save game with Exerelin, how can i go about editing the save game file to include new factions to spawn in that save file?
Thanks alot!
I'm new to the forums but I've been playing with Exerelin for quite a while now, tinkering with some of it's files. Loving this mod!
I don't think you can unfortunately
When a game starts, it saves a list of possible factions that will appear in this game (based off the starting options: Vanilla Only and Only Respawn Starting Factions). It then creates a number of game objects for those factions. It would be hard to create all those objects directly in the save game file.
...How many marines can it possibly take to take over a station? I had over a thousand marines in my fleet and two troop carriers... still failed even with me scaring off all of their logistic fleets... I dont understand. That was around 500,000 in marines alone.
Just drop a few saboteurs on the station before you board. That should significantly weaken their defenses
Yep saboteurs are the go