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Author Topic: (0.54A) Parlay "Giving the pirates more" 0.8, Uomoz corvus compatible!  (Read 35958 times)

maffo

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Re: Parlay "Giving the pirates more"
« Reply #15 on: April 10, 2013, 01:25:33 AM »

Yea just like i thought, the squires where still spawning as independent ships, giving errors. I was already working on that problem but it was difficult to find what exactly was the perpetrator of the problem. I found it now, fixed version will be up soon.

EDIT: you thoughts and suggestions are also welcome gothar!. What do you think of the new ships and their balance?
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Gothars

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #16 on: April 10, 2013, 04:31:41 PM »

Balance looks good as far as I can see after a relatively short time. But the ship's can't be bought at station atm, right? I'd like to be able to.
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maffo

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #17 on: April 11, 2013, 02:25:58 AM »

they have been added to the plunder fleet to deliver, i have already seen most new fighters in the station, the seagull too, but the others have not been spotted by me. It could be because the plunder fleet added to much fighters etc in the beginning, causing now that the hull limit is reached.
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CopperCoyote

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #18 on: April 11, 2013, 11:12:04 AM »

For anyone who is interested this mod doesn't work with vanilla addon 2.1. I forgot to turn it off and the game was angry about something. They both interact with core stuff so thats probably why.
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maffo

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #19 on: April 11, 2013, 12:30:04 PM »

@copper coyote, indeed, it does not work with vanilla addon 2.1.1, because it and parlay both change fleet compositions. It one of the reasons i made additional variants, to ease the pain for not being able to use it.
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Gothars

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #20 on: April 11, 2013, 03:47:21 PM »

The plunder fleet delivered ships, that works. Encountered another bug after refitting (I loaded a default variant in between but changed it) the broadside destroyer (tinderbox i guess) and going into the simulator.


Spoiler
2676504 [Thread-6] ERROR com.fs.starfarer.combat.D  - java.lang.RuntimeException: Ship hull variant [parlay_tinderbox_assault] not found!
java.lang.RuntimeException: Ship hull variant [parlay_tinderbox_assault] not found!
   at com.fs.starfarer.loading.L.super(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.super(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.void.class$Object(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
   at com.fs.starfarer.combat.A.super(Unknown Source)
   at com.fs.starfarer.title.C.o0oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.addToFleet(Unknown Source)
   at com.fs.starfarer.title.C.o0oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.addToFleet(Unknown Source)
   at com.fs.starfarer.coreui.refit.M.ÒÔÒ000(Unknown Source)
   at com.fs.starfarer.coreui.refit.M.ÕÔÒ000(Unknown Source)
   at com.fs.starfarer.coreui.refit.M.super(Unknown Source)
   at com.fs.starfarer.ui.o00oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.ui.OOoO.super(Unknown Source)
   at com.fs.starfarer.ui.Objectsuper.o00000(Unknown Source)
   at com.fs.starfarer.A.ÖÖÒ000(Unknown Source)
   at com.fs.A.A.new(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)
[close]
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CopperCoyote

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #21 on: April 11, 2013, 06:08:19 PM »

The plunder fleet delivered ships, that works. Encountered another bug after refitting (I loaded a default variant in between but changed it) the broadside destroyer (tinderbox i guess) and going into the simulator.


Spoiler
2676504 [Thread-6] ERROR com.fs.starfarer.combat.D  - java.lang.RuntimeException: Ship hull variant [parlay_tinderbox_assault] not found!
java.lang.RuntimeException: Ship hull variant [parlay_tinderbox_assault] not found!
   at com.fs.starfarer.loading.L.super(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.super(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.void.class$Object(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
   at com.fs.starfarer.combat.A.super(Unknown Source)
   at com.fs.starfarer.title.C.o0oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.addToFleet(Unknown Source)
   at com.fs.starfarer.title.C.o0oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.addToFleet(Unknown Source)
   at com.fs.starfarer.coreui.refit.M.ÒÔÒ000(Unknown Source)
   at com.fs.starfarer.coreui.refit.M.ÕÔÒ000(Unknown Source)
   at com.fs.starfarer.coreui.refit.M.super(Unknown Source)
   at com.fs.starfarer.ui.o00oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.ui.OOoO.super(Unknown Source)
   at com.fs.starfarer.ui.Objectsuper.o00000(Unknown Source)
   at com.fs.starfarer.A.ÖÖÒ000(Unknown Source)
   at com.fs.A.A.new(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)
[close]
I was about to ask where you find that log. I think i got the same error about the tinderbox.
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maffo

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #22 on: April 12, 2013, 05:56:55 AM »

it was a old ship i removed because i felt not good enough yet to tinker with the custom shipsystem it came with. I removed the ghost reference from the mod now.
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maffo

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #23 on: April 14, 2013, 01:25:36 PM »

new version coming soon(1/2 days)! with the third subfaction into the game, a new weapon(courtesy of apophis) and more!
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maffo

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #24 on: April 15, 2013, 12:10:01 PM »

new version is up!
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medikohl

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #25 on: April 16, 2013, 01:58:12 AM »

any sprites needed?
tell me a couple of roles you need filled and I can make a few for you
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maffo

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #26 on: April 16, 2013, 05:52:21 AM »

 I dont really need certain roles, but they are more thematic you see, based around a art style and basic tactical outline.So i still need a fourth faction medikohl. I was thinking about thugs from a core world,perhaps even Hasteus Prime itself. Their ships would be quick, small and cheap, more refitted civilian ships than the captured or selfmade corvus pirate ships. I leave the artistic interpretation to you, if you see anything in this. I dont really need certain roles, but they are more thematic you see, based around a art style and basic tactical outline.


Also to all, i have redacted the last version because it was simply to low quality, and a version mix-up on my end ensured the wrong one was uploaded.
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medikohl

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #27 on: April 16, 2013, 09:06:00 PM »

something like this perhaps?
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medikohl

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #28 on: April 16, 2013, 09:40:10 PM »



just a few brainstorms for you
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maffo

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Re: (0.54A) Parlay "Giving the pirates more" 0.65, Uomoz corvus compatible!
« Reply #29 on: April 16, 2013, 11:49:13 PM »

I like them, but these are still more industrial ships, i was really more thinking about civilian ones, like the shuttle transport and the shuttle pod.
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