Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
I also haven't found/recieved any blueprints above the 5 basic ones you start with, lol I mean i've seen the bee drone carrier template, but have no way of even producing one, as there isn't a blueprint,small, medium , large delivers don't provide any, the regular supply convoys don't give any, argh idk
In trading station I have (upgrades):> and >>> and >>>>Is there more in game now? Or you will make more in next mod upgrade?
Did any one found that "the larger max fleet point you get, the higher blueprint will come"? ;P
Also I'm guessing there currently isn't a way to build a Monster class Capital ship. I don't see Blueprints or parts for it in the commodity files.
Correct me if I'm wrong, but the Upgrades don't physically change your ship at some point do they? Past performance capacity, I.E Speed. Armor/Flux Cap & Venting
Quote from: SainnQ on March 24, 2013, 05:09:30 AMCorrect me if I'm wrong, but the Upgrades don't physically change your ship at some point do they? Past performance capacity, I.E Speed. Armor/Flux Cap & VentingYes they do. Look at pictures. My Crab got 2 brand new medium energy slots and "arms" with it Spoiler[close]
Quote from: arcibalde on March 24, 2013, 05:31:46 AMQuote from: SainnQ on March 24, 2013, 05:09:30 AMCorrect me if I'm wrong, but the Upgrades don't physically change your ship at some point do they? Past performance capacity, I.E Speed. Armor/Flux Cap & VentingYes they do. Look at pictures. My Crab got 2 brand new medium energy slots and "arms" with it Spoiler[close]Yeah but does it bring you up a class?Frigate's great and all, but you're going to need something bigger eventually.
How would I go about getting the heavier hull blueprints?Are they derived from recycling whatever ship hull would belong to that blueprint?I.E Buffalos for Destroyer level blueprints?Onslaught for Capital Ship blue prints?(Can't think of a ship belonging to cruisers off the top of my head)