Is that two flight deck carrier gonna make it into the patch? If so, perhaps we could get a preview/spoiler?
Doesn't look like it.
Just checked entire API "source" and noticed zero options for game localization, large amount of strings emdedded into code and there is no option to hook it.
I think you might have missed Global.getSettings().getString(), which grabs strings by id from strings.json, and is used in pretty much all of the dialog plugins.
However, that's only one side of it. The other part is being able to display the text and adjust the UI to make stuff look ok, or at least fit. Also, I'm not entirely sure what good it does to allow modded content to be localized while core stuff - like tooltips, buttons, etc - can't be.
Anyway, the bottom line is that making the game localizeable is an extensive task, and this release isn't making an attempt to tackle it.
(This really isn't the thread for detailed suggestions, btw. If you'd like to discuss this further, please start a new thread in Suggestions.)
can rendering state\sprite be altered on stations and planets
Not at the moment, though changing the station graphic is somewhere on my list. Not sure if I'll get to it by 0.6a.
... actually, for planets, a lot of stuff CAN be changed dynamically - anything in PlanetSpecAPI can be changed on the fly in the campaign, for each individual planet.