Any chance we can see a OrbitalStationInteractionDialogPluginImpl and maybe get a couple of hints about how to build Dialogs via InteractionDialogAPI?
That should be in the api source zip, linked in my previous post in this thread.
Also... does removeEntity() in LocationAPI mean that it's going to be possible to remove Stations from Planets?
Yeah, in theory. Not going to promise that it works because I don't think I've tested it. But if it doesn't, you'll just tell me and I'll fix it in the 0.6.1a release, right?
Even with the nerf to the two OP increasing talents they're going to be mandatory. More OP is just way to good to pass up; it means not only better weapons but more hull mods/vents.
I'm not really sure how the talent system is going to ultimately pan out though, and maybe we're going to eventually max out all talents? If so, the problem isn't so bad and it'll simply dictate that we max those talents out earlier rather than later.
Yeah, this is more of a temporary measure to make those less insane. I think the Technology skills are going to get revamped significantly at some point. Fairly happy with the Combat ones, though.