Ion Ray EmitterBig brother of the Ion Cannon. Primary role - disabling ship point defense for missile/torpedo bombardment. Completely ineffective against shields.
This weapon is rarely seen in combat due to high flux generation and very low destructive power, however if target have no (or no more) shield, electro-magnetic storm in a blink of an eye could bring total havoc to all nearest ships systems.
Long Range Laser BatteryBattery consist of three lasers operating in pulse mode and with very high degree of spatial and temporal coherence, as a result higher effective range is achieved.
Graviton Bomb LauncherBased on the unstable version of graviton beam technology. Rarely used within large fleets due to potential damage to friendly ships.
All bombs before launch should be charged with decent amount of energy that standard missile mount just unable to provide.
Screenshots
Mod campaign integrated (Weapons added to stations and supply convoys).
Since they are first weapons I've made, I really want to know how they looks, feels, balanced and so on, so please leave your feedback
P.S. For now I'm a bit run out of ideas for new weapons and if you have some, I could try to make them.
P.P.S. My English still not so good, so if you find some grammatical (or other) errors, please let me know.
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