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Author Topic: turn stop point prediction  (Read 1038 times)

PCCL

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turn stop point prediction
« on: February 03, 2013, 06:51:33 PM »

so when piloting larger ships like onslaughts or paragons, I often find myself overshooting my target when aiming the TPC or tachyon lance (the front hardpoints)

I'm wondering if it's at all practical to add an UI element that will predict where you'll stop turning if you released all keys now, kind of like what starshatter did but on a 2d plane


video here:
http://www.youtube.com/watch?feature=player_detailpage&v=9oGqR_6or_c#t=155s
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mmm.... tartiflette