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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: BattleFleet Gothic (Starsector 0.54.2) [ON HIATUS]  (Read 268391 times)

Pelly

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Re: BattleFleet Gothic
« Reply #30 on: February 04, 2013, 04:59:30 AM »

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theSONY

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Re: BattleFleet Gothic
« Reply #31 on: February 04, 2013, 05:24:08 AM »

Found new stuffs.

Chaos Fleet
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Ork Fleet
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Necron Fleet
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Eldar Fleet
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Tau Fleet
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Spaces Marine Fleet
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Space stations
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but most of the ships need some details & shading (Space Marine Fleet terrible condition)
PS: necron ships looks like sailor moon equipment :D
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great discovery

but most of the ships need some details & shading (Space Marine Fleet terrible condition)
PS:Necron ships looks like sailor moon equipment :D but i think this is just me . . .  :-X
« Last Edit: February 04, 2013, 05:26:39 AM by theSONY »
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Romeo_One

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Re: BattleFleet Gothic
« Reply #32 on: February 04, 2013, 05:43:35 AM »

Like them frou frou crecent moon wand-thingies?
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theSONY

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Re: BattleFleet Gothic
« Reply #33 on: February 04, 2013, 06:25:23 AM »

Like them frou frou crecent moon wand-thingies?
yup,but the Scythe class harvest (aka-wand) is my favorite rom necron ships
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WhoopieMonster

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Re: BattleFleet Gothic
« Reply #34 on: February 04, 2013, 06:37:26 AM »

I will be watching this withsome interest.

I would suggest a word of caution though. GW tend to come down really hard on anything that depicts 40k stuff in a none 40k setting. Such as the Imperium of Man vs some random none 40k space ships.

They've shut people down before and I wouldn't be suprised if they do it again.
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K-64

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Re: BattleFleet Gothic
« Reply #35 on: February 04, 2013, 11:12:28 AM »

Dunno why you'd want to use the Manta for a bomber in this mod, it's primarily a transport, not an attack craft :P
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Pelly

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Re: BattleFleet Gothic
« Reply #36 on: February 04, 2013, 11:53:12 AM »

Dunno why you'd want to use the Manta for a bomber in this mod, it's primarily a transport, not an attack craft :P
I did not say that, Okim did and there is the tiger shark variant that is a bomber, also I have burned my hand so typing hurts.
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hadesian

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Re: BattleFleet Gothic
« Reply #37 on: February 04, 2013, 12:11:04 PM »

The Tau and orc stuff look amazing.
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Pelly

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Re: BattleFleet Gothic
« Reply #38 on: February 04, 2013, 12:21:05 PM »

What i am doing atm is resizing and redrawing the ships now i have a guideline, thanks again to Helmut :)
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Abaddon

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Re: BattleFleet Gothic
« Reply #39 on: February 04, 2013, 05:05:27 PM »

Tau Fleet
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Ewwwwww old school Tau ships. Forge World Rereleased better Tau ship designs and stats. Lots of other ships here too which are all Tourny Legal btw :)
Here is a link.
http://www.forgeworld.co.uk/Battlefleet-Gothic
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Abaddon

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Re: BattleFleet Gothic
« Reply #40 on: February 04, 2013, 05:07:59 PM »

Dunno why you'd want to use the Manta for a bomber in this mod, it's primarily a transport, not an attack craft :P

Actually the Manta is the Tau equivalent of the Imperium Titans for ground combat, extremely heavy armament. It just doubles as a drop ship. It also functions as the Tau bomber in BFG.
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Okim

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Re: BattleFleet Gothic
« Reply #41 on: February 05, 2013, 01:47:35 AM »

Quote
Cleanse the Xeno,
Burn the witch,
Purge the Heretic,

Its actually goes this way:

Burn the heretic!
Kill the mutant!
Purge the unclean!

:)

Pelly

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Re: BattleFleet Gothic
« Reply #42 on: February 05, 2013, 02:18:49 AM »

No, there are about two or three of the chants,

Also as you have insulted me:

"BLOOOD FOR THE BLOOD GOD!!!", you skull is required.
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Okim

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Re: BattleFleet Gothic
« Reply #43 on: February 05, 2013, 02:56:00 AM »

Well, that`s taken from WH40k Rule book (4th edition), so there might be something new since those times (or probably just too old for me to know) that i`m unaware of.  That 'cleanse the xeno' sounds like something really really really old.

Romeo_One

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Re: BattleFleet Gothic
« Reply #44 on: February 05, 2013, 03:29:20 AM »

3rd Edition if I am not mistaken.
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