Well after the confirmation that having simple
universal turret/hardpoint covers are not possible and that having 3 copies of each "weapon" for each slot type, that look the same do the same is not an appealing idea... I thought maybe I could make them act as hullmods that can be disabled (hopefully); specifically flux capacitors, vents, and a mix of both (capacitor for missile slots, vents for ballistic, and both for energy). Yet it seems I severely overestimated my ability to self-learn java coding, or maybe it's just undoable and I've been wasting my time.
So... any idea if this is doable, and maybe how it could be done?
I didn't post this in the "Misc modding questions that are too minor to warrant their own thread", since I thought this might generate enough discussion.