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Starsector 0.9.1a is out! (05/10/19); Blog post: Raiding for Fun and Profit (11/27/19)

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Author Topic: [0.8.1a] The Nomads, v1.4.11-rc2  (Read 270596 times)

Kraosdada

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Re: [0.8.1a] The Nomads, v1.4.11-rc2
« Reply #615 on: August 18, 2019, 07:58:10 PM »

The main problem Nomads has is that the ships have a near-complete lack of modularity, as in, their mounted weapons are fixed and cannot be replaced. A good place to start would be fixing that issue.
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Offensive_Name

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Re: [0.8.1a] The Nomads, v1.4.11-rc2
« Reply #616 on: August 18, 2019, 09:49:33 PM »

Now I by no means want to tell you how to do your mod, but(there is always a but) I think you might want to do something like the remake Dark.Revenant did with his Intersteller Imperium mod.
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Hrothgar

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Re: [0.8.1a] The Nomads, v1.4.11-rc2
« Reply #617 on: August 19, 2019, 01:06:24 AM »

I think that Nomad weapons are actually their flavor. They're basically a long-lost Tuaregs of space , so their technology is outdate and incompatible, unless some serious work is done (vide some ships have normal weapon emplacement). I would just want to see more of reengineered to normal tech ships of Nomad origins, but that's my opinion and it can or cant be made into mod.
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Hrothgar

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Re: [0.8.1a] The Nomads, v1.4.11-rc2
« Reply #618 on: November 26, 2019, 11:58:52 AM »

Rise from your grave, again!

Please?
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