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Author Topic: List of useful threads  (Read 50034 times)

Gothars

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« Last Edit: May 05, 2017, 05:36:39 PM by Gothars »
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The game was completed 8 years ago and we get a free expansion every year.

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Thaago

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Re: List of useful threads
« Reply #1 on: January 08, 2013, 09:36:30 AM »

Here is a thread that compiles answers Alex has given about game mechanics (the way armor works etc.): http://fractalsoftworks.com/forum/index.php?topic=3105.0
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Gothars

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Re: List of useful threads
« Reply #2 on: January 08, 2013, 12:00:51 PM »

Very good, I was actually looking for that thread but could not find it :)
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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

Aereto

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Re: List of useful threads
« Reply #3 on: April 21, 2014, 12:32:25 PM »

I fear that the CR/supply usage thread is not up-to-date with the current version. That, or I have not seen a table/spreadsheet containing this version's data linked from here.
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Histidine

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Re: List of useful threads
« Reply #4 on: April 24, 2014, 04:12:12 AM »

I fear that the CR/supply usage thread is not up-to-date with the current version. That, or I have not seen a table/spreadsheet containing this version's data linked from here.
Yeah, I need to get around to actually updating it.

Eventually.

>_<
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Aereto

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Re: List of useful threads
« Reply #5 on: April 30, 2014, 09:20:39 PM »

Yeah, I need to get around to actually updating it.

Eventually.

>_<
I have all the time to wait. Not so sure about the others. Besides, there's updates here and there.

On the other hand, the new players who are more statistically keen than I may sing the song we may already have heard before. I focused on particular stats that I use on fleet planning, just to help you see my level of statistical observance. (balance of supply capacity/expense, CR recovery rate, and burn speed)
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majorfreak

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Re: List of useful threads
« Reply #6 on: February 05, 2017, 11:37:22 AM »

we really need an unofficial codex. I myself haven't tried any of the 'compilation' mods. I just don't have the time to test each one individually. It would be nice if i could go "i wonder if someone's made a kinetic, small, regenerating missile?" and have a list of weapons from all the compilation mods so i can slowly tailor the game the way i want.

is there an official codex?
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Harmful Mechanic

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Re: List of useful threads
« Reply #7 on: February 05, 2017, 04:07:40 PM »

The game has a codex, which helpfully shows information about every mod currently loaded. Setting one up, maintaining it, keeping it up to date (just with the base game, let alone the meta-universe of all current mods) would be a gigantic labor for dubious value, since you can simply load up all the mods you think are good and interesting and open the game codex.

If you want it to exist, and you're willing to maintain it, though, feel free to set something like that up. You could start by revamping the wiki here.
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majorfreak

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Re: List of useful threads
« Reply #8 on: February 05, 2017, 05:43:16 PM »

thanks, i didn't realize any compilation mod puts entries in the vanilla codex. As for the metagame idea, i think i might just do something like that.
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Da5id

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Re: List of useful threads
« Reply #9 on: August 24, 2020, 09:35:04 PM »

If there's a thread where someone explains the various settings in settings.json, I haven't been able to find it and would love to read it. If you know of one, please link it?
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