Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Hmm. You mean unphase literally on top of the enemy, right - not just close?
How about a Fortress Shielded Paragon? If the alpha strike from that Doom does ~30k damage (six Reapers x 4k damage plus four AM blasters at some amount of damage I can't remember), the Paragon's fortress shield would eat that pretty much without issue, then you can simply drop the fortress shield.Also, there's a pretty good counter to that mess: strike craft. I don't think it'd do well against its FP in fighters, frigates, or destroyers.
Yep, so long as a portion of the ship (~50%?) isn't on top of the ship the game let's you unphase/fire/rephaseIt works so well with the Doom because all the weapons are right up front, so are well inside the hull of even the largest ships when you unphase.
Youd have to unphase on an unshielded side, or more than halfway through, but sure!Any small craft/destroyers would completely murder it, so I'm glad its super effective against the big stuff.
Well... maybe if the AI is caught in a weird situation, but all those ships should be able to outrange antimatter blasters. Enforcers and Sunders would be slower than that design, but they might be able to take 4 AM's and will def outrange it. Any time the doom spends phased before firing is wasted flux, and venting would be painful.