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Author Topic: Starsector 0.54.1a (Released) Patch Notes  (Read 181914 times)

xanderh

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Re: Starfarer 0.54.1a (In Development) Patch Notes
« Reply #120 on: January 04, 2013, 04:35:04 PM »

The new skill UI looks absolutely awesome. The old one was functional, but didn't really look that good. The new one is both functional, and looks great. Nice work there.
The new effects for the tachyon lance sounds interesting, I'll have to try it again when the new version is released.
The prometheus sounds good, another target to horribly murder and earn money and EXP from ;)
The shield change for the Aurora sounds interesting, I'm looking forward to seeing what that does for balance. Probably not anything on my main character, I don't use them, and only use one ship.
The new graphics for the needler sounds interesting, looking forward to seeing that.

And I didn't personally experience any of the bugs you fixed, but that's always nice to hear.
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Gothars

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Re: Starfarer 0.54.1a (In Development) Patch Notes
« Reply #121 on: January 04, 2013, 04:50:42 PM »

Prometheus who brings fire to the humans. That is fitting, but I would never have gotten the idea to associate it with a tanker^^
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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

Alex

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Re: Starsector 0.54.1a (In Development) Patch Notes
« Reply #122 on: January 04, 2013, 05:34:14 PM »

Aaaand it's out! With an extra-added surprise.
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DNAz

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #123 on: January 04, 2013, 05:39:43 PM »

Wooo! Time to wait for all the mods to update with awesome new stuff now. (I'm guessing some lawyers put you up to that?)

(Uhhh does all the SF logos have to change to SS now?  :-X)
« Last Edit: January 04, 2013, 05:42:09 PM by DNAz »
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Faiter119

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #124 on: January 04, 2013, 05:44:27 PM »

Starsector? Why is that? ;(

Watch me forget that for the next 30 videos...
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Alex

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #125 on: January 04, 2013, 05:47:19 PM »

Just an "S" on the icons :)

@Faiter119: If you could possibly update at least some of your 20 million or so videos with the new name in the title/keywords, that would really rock.
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Reshy

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #126 on: January 04, 2013, 05:47:32 PM »

Starsector???
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PCCL

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #127 on: January 04, 2013, 05:48:48 PM »

Starsector???

but.... why?  :'(

EDIT: oh... business reasons (read: nothing more can be disclosed), fair enough

gonna take some getting used to though...
« Last Edit: January 04, 2013, 05:55:55 PM by gunnyfreak »
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mmm.... tartiflette

FlashFrozen

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #128 on: January 04, 2013, 05:50:33 PM »

Neat, just gotta transplant everything in my mod folder over :D

but that prometheus, 1.2k armor, durp =D
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Faiter119

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #129 on: January 04, 2013, 05:50:42 PM »

Just an "S" on the icons :)

@Faiter119: If you could possibly update at least some of your 20 million or so videos with the new name in the title/keywords, that would really rock.

Il get started on that, even though I have about 90-100 videos of Starfarersector

Edit: What am I going to write on my channel description now ??? "Hello fellow starsectorers"?
« Last Edit: January 04, 2013, 05:52:36 PM by Faiter119 »
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Alex

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #130 on: January 04, 2013, 05:52:22 PM »

but that prometheus, 1.2k armor, durp =D

Gotta make sure that fire it brings stays on the inside, you know :) I may have gone a bit overboard with the armor there, but I just love that ship.

Il get started on that, even though I have about 90-100 videos of Starfarersector

Thank you sir.
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Sproginator

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #131 on: January 04, 2013, 05:55:01 PM »

Dislike the name change, doesn't really sound catchy
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Sendrien

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #132 on: January 04, 2013, 05:55:14 PM »

I have to say, I've grown very attached to the name Starfarer. :(
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Sproginator

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #133 on: January 04, 2013, 05:56:09 PM »

I have to say, I've grown very attached to the name Starfarer. :(
Me to! I loved that name, made you seem more like the adventurer :/
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A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

736b

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Re: Starsector 0.54.1a (Released) Patch Notes
« Reply #134 on: January 04, 2013, 05:57:06 PM »

Maybe its because there's a game called Starfare?
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