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Author Topic: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] Outdated.  (Read 322428 times)

joe130794

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #555 on: December 22, 2015, 07:03:22 AM »

I like putting the ADC from Interstellar imperium I think it is on valkyrian ships.
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Takion Kasukedo

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #556 on: December 22, 2015, 04:07:13 PM »

O.O.. ... ........ ........... Holy.. I just saw this mod.. Maybe I should start searching in all the mods thread, since there seem to be some really nice mods that are not listed on the Mods Index. :D These look so nice! *downloads*

Question; When it says Exerelin compatible, does it mean it is also Nexerelin compatible? I hope it is >.<

Yep, it's Nexerelin compatible, definetly.

Had a playthrough with them in it on 0.65.2a
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Weltall

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #557 on: December 22, 2015, 04:14:16 PM »

Yep, it's Nexerelin compatible, definetly.

Had a playthrough with them in it on 0.65.2a

Thanks for the reply Takion. I went in Nexerelin's factions folder and hunter any mod that was in there XD I can only imagine how massive a game on Nexerelin would be with all the factions it supports..
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DrakonST

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #558 on: January 20, 2016, 07:50:52 AM »

I tried to start it in 0.7.1 and it earned. Compatibly with Nexerelin but has no support corvus mode. Also the ships aren't balanced to 0.7.1. I believe it not difficult to correct.
If the author of this modification not against I can try to update him.
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Sabaton

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #559 on: April 03, 2016, 05:33:02 AM »

Have no fear, the necromancer is here! (spoilering the pic doesn't seem to work)



So, will this mod be updated? It has kinda fallen behind.
« Last Edit: April 03, 2016, 05:41:43 AM by Sabaton »
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HELMUT

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #560 on: April 03, 2016, 06:25:02 AM »

Given that Valk kinda gave up on his mod, and Tartiflette have its hands full with its own already...

Probably not.
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SpaceRiceBowl

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #561 on: April 03, 2016, 01:42:33 PM »

A shame, always liked the spice that a stupid amount of dakka brought to the game
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Weltall

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #562 on: April 11, 2016, 10:54:35 PM »

0.65.2a is a perfectly playable version anyway~ I did enjoy this more recently on a playthrough. The only thing that feels weird with 0.65.2a is that the map is open. Afar from that, it feels awesome~ Thank god 0.65.2a was left without any major or gamebreaking bugs~
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Surge

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #563 on: April 12, 2016, 06:49:11 AM »

I tried a playthrough with this once but I never managed to get up to the ridiculous capital ship level. Lifelong regrets I guess.

Makes me wish I knew anything about coding to get it running again, but I probably wouldn't be able to pick that responsibility up right now even if I wasn't code illiterate.
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DrakonST

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] Outdated.
« Reply #564 on: July 19, 2016, 02:56:30 PM »

This mod works in 0.7.2. But only under certain conditions. That to use him it is necessary to have "Nexerelin" and to start new game in the mode of procedural generation. If to try to play in vanila or Nexerelin`s "Corvus mode" that it will be a game crash. Support Java7.
I have edited mod and have led parameters of the ships and some models of the weapon to standards of vanilla. Now I play with this fraction. ;D
Link - https://yadi.sk/d/g6LbgoHztSuVj
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atretador

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] Outdated.
« Reply #565 on: July 20, 2016, 01:31:48 PM »

So...I assume you need ShadersLib as well instead of GraphicsLib...correct?
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DrakonST

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] Outdated.
« Reply #566 on: July 20, 2016, 03:04:43 PM »

So...I assume you need ShadersLib as well instead of GraphicsLib...correct?
No. You can use ShaderLib or latest version GraphicsLib. They work both.
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I a Russian. And i communicate with the help of Promt Translate. And I am a color-blind person.

atretador

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] Outdated.
« Reply #567 on: July 20, 2016, 03:57:25 PM »

ok, so I was crashing cause of another mod...

Cant use this one with ApproLight for whatever reason...
I keep gettin OutOfMemory
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Midnight Kitsune

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] Outdated.
« Reply #568 on: July 21, 2016, 01:20:44 AM »

ok, so I was crashing cause of another mod...

Cant use this one with ApproLight for whatever reason...
I keep gettin OutOfMemory
Try following this and it should fix it: http://fractalsoftworks.com/forum/index.php?topic=8726.0
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atretador

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] Outdated.
« Reply #569 on: July 23, 2016, 03:08:17 PM »

ok...So, I was using JRE 8 instead of 7 which is the one Starsector uses xD
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