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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] Outdated.  (Read 322423 times)

Nanao-kun

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #540 on: May 04, 2015, 01:28:12 PM »

So how effective is the NX-K (or however it was called) Flak? In the few times I've used it, it only seemed to go off at it's maximum distance. I might just be misremembering though.
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NCMagic

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #541 on: May 05, 2015, 08:48:19 AM »

I got a crash, presumably due to the overcharge ability.  :-\
java.lang.NoClassDefFoundError: org/lazywizard/lazylib/combat/AIUtils
   at data.shipsystems.scripts.ai.OverchargeAI.advance(OverchargeAI.java:53)
   at com.fs.starfarer.loading.specs.o0oO$1.o00000(Unknown Source)
   at com.fs.starfarer.combat.ai.FighterAI.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.title.OoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.new.Òôo000(Unknown Source)
   at com.fs.oOOO.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: org.lazywizard.lazylib.combat.AIUtils
   at java.net.URLClassLoader.findClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   ... 10 more


It randomly crashes the game.
My mods are protonian tech, oculian berserks, project valkyrie and both the libs.
Offtopic: also how do you make spoilers?
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ImmaFairy

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #542 on: June 15, 2015, 07:48:09 AM »

Game crashes upon entering a certain star system.

Spoiler
634252 [Thread-5] DEBUG com.fs.graphics.TextureLoader  - Loading image graphics/valkyrians/backgrounds/valk_extra_background.jpg into existing tex id 605
634752 [Thread-11] INFO  sound.O  - Creating streaming player for music with id [music-campaign_system_corvus.ogg]
634752 [Thread-11] INFO  sound.OooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO  - Playing music with id [music-campaign_system_corvus.ogg]
635162 [Thread-5] ERROR com.fs.starfarer.combat.D  - java.lang.RuntimeException: Error loading [graphics/valkyrians/backgrounds/valk_extra_background.jpg] resource, not found in [D:\Games\Starsector\starsector-core\..\mods\Starsector Plus,D:\Games\Starsector\starsector-core\..\mods\Blackrock Drive Yards,D:\Games\Starsector\starsector-core\..\mods\Citadel,D:\Games\Starsector\starsector-core\..\mods\Common Radar,D:\Games\Starsector\starsector-core\..\mods\Console Commands,D:\Games\Starsector\starsector-core\..\mods\Exigency 0.7.1b,D:\Games\Starsector\starsector-core\..\mods\Interstellar Imperium,D:\Games\Starsector\starsector-core\..\mods\JP_RC,D:\Games\Starsector\starsector-core\..\mods\LazyLib,D:\Games\Starsector\starsector-core\..\mods\Nexerelin,D:\Games\Starsector\starsector-core\..\mods\Save Transfer,D:\Games\Starsector\starsector-core\..\mods\SCY,D:\Games\Starsector\starsector-core\..\mods\shadow_ships,D:\Games\Starsector\starsector-core\..\mods\Simulator Overhaul,D:\Games\Starsector\starsector-core\..\mods\Crystanite,D:\Games\Starsector\starsector-core\..\mods\Templars,D:\Games\Starsector\starsector-core\..\mods\mayorate-0.8.1,D:\Games\Starsector\starsector-core\..\mods\TwigLib,D:\Games\Starsector\starsector-core\..\mods\valkyrians,D:\Games\Starsector\starsector-core\..\mods\Version Checker,D:\Games\Starsector\starsector-core\..\mods\MusicLib,D:\Games\Starsector\starsector-core\..\mods\ShaderLib,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [graphics/valkyrians/backgrounds/valk_extra_background.jpg] resource, not found in [D:\Games\Starsector\starsector-core\..\mods\Starsector Plus,D:\Games\Starsector\starsector-core\..\mods\Blackrock Drive Yards,D:\Games\Starsector\starsector-core\..\mods\Citadel,D:\Games\Starsector\starsector-core\..\mods\Common Radar,D:\Games\Starsector\starsector-core\..\mods\Console Commands,D:\Games\Starsector\starsector-core\..\mods\Exigency 0.7.1b,D:\Games\Starsector\starsector-core\..\mods\Interstellar Imperium,D:\Games\Starsector\starsector-core\..\mods\JP_RC,D:\Games\Starsector\starsector-core\..\mods\LazyLib,D:\Games\Starsector\starsector-core\..\mods\Nexerelin,D:\Games\Starsector\starsector-core\..\mods\Save Transfer,D:\Games\Starsector\starsector-core\..\mods\SCY,D:\Games\Starsector\starsector-core\..\mods\shadow_ships,D:\Games\Starsector\starsector-core\..\mods\Simulator Overhaul,D:\Games\Starsector\starsector-core\..\mods\Crystanite,D:\Games\Starsector\starsector-core\..\mods\Templars,D:\Games\Starsector\starsector-core\..\mods\mayorate-0.8.1,D:\Games\Starsector\starsector-core\..\mods\TwigLib,D:\Games\Starsector\starsector-core\..\mods\valkyrians,D:\Games\Starsector\starsector-core\..\mods\Version Checker,D:\Games\Starsector\starsector-core\..\mods\MusicLib,D:\Games\Starsector\starsector-core\..\mods\ShaderLib,../starfarer.res/res,CLASSPATH]
   at com.fs.util.Object.Object(Unknown Source)
   at com.fs.util.Object.Ô00000(Unknown Source)
   at com.fs.graphics.TextureLoader.Ò00000(Unknown Source)
   at com.fs.graphics.TextureLoader.o00000(Unknown Source)
   at com.fs.graphics.TextureLoader.o00000(Unknown Source)
   at com.fs.starfarer.util.ReplaceableSprite.OOO000(Unknown Source)
   at com.fs.starfarer.campaign.BackgroundAndStars.super.super(Unknown Source)
   at com.fs.starfarer.campaign.BaseLocation.renderBG(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.renderBG(Unknown Source)
   at com.fs.starfarer.campaign.ooOO.do.class(Unknown Source)
   at com.fs.starfarer.new.Òôo000(Unknown Source)
   at com.fs.oOOO.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.D.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]
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ValkyriaL

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #543 on: June 15, 2015, 08:16:23 AM »

Crash is caused by an old version off Nexerelin i believe, he fixed it in his latest update, if it crashes without Nex, let me know.
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ImmaFairy

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #544 on: June 16, 2015, 12:40:36 PM »

Alright, thanks. i updated nex and it seems to work fine now.
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Lakis

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #545 on: September 20, 2015, 11:53:04 AM »

Hey hey, just wanted you to be aware fo some UNIX issues.

torpedo_Sunfury.png > This asset needs to have the 't' capitalized.

P09_$Gun_muzzle_flash.wav > I honestly don't remembder what was wrong with this one, but copy and past the name to what you're refering to as this guys name in the sounds assets and you'd be fine I think.

valk_interceptor_drone.png > same with this guy, can't remember what I changed. xD I thnk it was the V in Valk.

Anyway, these three assets hung me up on Linux. ^^
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Roasted pig

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #546 on: October 04, 2015, 03:22:51 AM »

the ships looks very cool,but they are no good at fight out of my expect......they are to weak!
by the way can I use some texture from your mod to.......
make some strange things...
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fgdfgfthgr

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #547 on: October 19, 2015, 08:42:58 PM »

Can I use the code of ExtraDamageOnHit for my mod?
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Garmine

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #548 on: November 10, 2015, 03:39:21 AM »

Hi!

The mod does not work on Linux (or on anything using a case-sensitive file system) by default due to the usual upper/lowercase problem. :)

Problematic file(s) + referenced in code:

./valkyrians/graphics/missiles/torpedo_Sunfury.png
graphics/missiles/Torpedo_Sunfury.png

As always, renaming the files work.

Regards,
Garmine

p.s.:
Ugh, I found more:

./valkyrians/graphics/ships/drones/Valk_interceptor_drone.png
graphics/ships/drones/valk_interceptor_drone.png
« Last Edit: November 10, 2015, 04:25:27 AM by Garmine »
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Shedovv

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #549 on: December 17, 2015, 06:25:41 PM »

Is this gonna be updated for 0.7????????!!!!!!!!!!!!!1111111one....
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StarSchulz

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #550 on: December 17, 2015, 08:28:54 PM »

i sure hope so, this was the first mod i ever tried  ;D

Midnight Kitsune

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #551 on: December 17, 2015, 09:36:00 PM »

i sure hope so, this was the first mod i ever tried  ;D
Don't get your hopes up kiddies
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martinw

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #552 on: December 21, 2015, 09:27:01 AM »

This mod has some of the most awesome looking ships, would love some updates!
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SpaceRiceBowl

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #553 on: December 21, 2015, 05:14:22 PM »

I really like the weapons they have to offer too, and they fill the niche of "overwhelming firepower" rather well in SS. Hope they get updated soon.
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Weltall

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Re: Project Valkyrie V1.5 [0.65.2a - Vanilla Friendly] UPDATE! 15/03/04
« Reply #554 on: December 21, 2015, 06:07:49 PM »

O.O.. ... ........ ........... Holy.. I just saw this mod.. Maybe I should start searching in all the mods thread, since there seem to be some really nice mods that are not listed on the Mods Index. :D These look so nice! *downloads*

Question; When it says Exerelin compatible, does it mean it is also Nexerelin compatible? I hope it is >.<
« Last Edit: December 21, 2015, 06:09:47 PM by weltall »
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