In the starsector.log, it seems to reference the fighter AI on the first line after the the crash happens.
Anyways, a small balance thingy, forgive me if I sound whiney or harsh: ERMEHGERD needlers! The nirvana cruisers have so many needlers, and a constant Hepheastus barage to make sure your shields shouldn't go down. I feel like you have to outfit your ship completely just to fight the Valks, which is many capacitors, hypervelocity drivers and heavy maulers coupled with an ITU. Even then, most of the smallest ships can avoid those shots, and can take a few of them if necessary. If you do overload them, they back up really quickly. (Meteor missiles from my mod help that problem.) One more thing, those cruise missiles are really beefy harpoons, and should have a longer cooldown rate. I got pwned while using a Dominator because I was overloaded, and recieved about 5 of those in short sucession. Owch.
Anyways, now that I'm done complaining, it's a really good mod. I will enjoy it forever and always!