Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: 1 ... 21 22 [23] 24 25 ... 706

Author Topic: Misc modding questions that are too minor to warrant their own thread  (Read 1700132 times)

FlashFrozen

  • Admiral
  • *****
  • Posts: 988
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #330 on: March 24, 2013, 01:53:44 PM »

I wish there was a more straightforward way for it,

http://fractalsoftworks.com/forum/index.php?topic=2918.0

I don't think there was a way, but the shard autocannon from BRDY does change the sound using the on_hit effect,
If it 's an alternative I think it's hardcoded.
Logged

Thule

  • Admiral
  • *****
  • Posts: 580
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #331 on: March 24, 2013, 02:03:34 PM »

Okay i looked it up.

That's a shame, i made the sounds before i even checked if it was possible ;)
Coudn't find the shard autocannon from BRDY unfortunatly, is it in the latest release?
Logged

FlashFrozen

  • Admiral
  • *****
  • Posts: 988
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #332 on: March 24, 2013, 02:05:08 PM »

It should definitely be in atleast UC 17.1 or BRDY 0.30 though if you want to use the code, I'd suggest a pm to Cycerin,  :P
Logged

Thule

  • Admiral
  • *****
  • Posts: 580
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #333 on: March 24, 2013, 02:08:48 PM »

hmm, the version i have are the same as you mentioned, strange.

i guess you're right about the pm then ;)
Logged

silentstormpt

  • Admiral
  • *****
  • Posts: 1060
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #334 on: March 25, 2013, 10:42:43 AM »

Shouldnt it be on the plugins? I dont see anywhere else he could have placed/code them in
« Last Edit: March 25, 2013, 11:02:14 AM by silentstormpt »
Logged

Thule

  • Admiral
  • *****
  • Posts: 580
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #335 on: March 25, 2013, 11:36:16 AM »

found it, and yes it's under plugins ;)
Logged

silentstormpt

  • Admiral
  • *****
  • Posts: 1060
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #336 on: March 27, 2013, 07:26:56 AM »

I'm creating a (will create once i get home) slug casings animation for the Gatling, id like to ask if anyone managed to make a projectile spin once you launch it, this would make a much realistic effect on those projectiles once they are "shoot" into space. Also i intent to make this for everyone, both mods im working dont need this
Logged

phyrex

  • Admiral
  • *****
  • Posts: 751
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #337 on: March 27, 2013, 11:08:38 AM »

I'm creating a (will create once i get home) slug casings animation for the Gatling, id like to ask if anyone managed to make a projectile spin once you launch it, this would make a much realistic effect on those projectiles once they are "shoot" into space. Also i intent to make this for everyone, both mods im working dont need this

sounds like a lot of work for nothing. you virtually never see the actual projectile fired when using cannons.

the idea is cool tho
Logged

Sproginator

  • Admiral
  • *****
  • Posts: 3592
  • Forum Ancient
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #338 on: March 28, 2013, 09:48:38 AM »

Okay, So I'm looking to hire a weapon specialist for my Battlefarer Forever mod, As I'm useless at decorative weapons and offsets, Any takers? I really need one to get the Anamar done
Logged
A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

phyrex

  • Admiral
  • *****
  • Posts: 751
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #339 on: March 28, 2013, 10:44:39 AM »

Okay, So I'm looking to hire a weapon specialist for my Battlefarer Forever mod, As I'm useless at decorative weapons and offsets, Any takers? I really need one to get the Anamar done
what do you need the person to do exactly ?
(im asking cause my skillset is limited, but if its of use to you, id volunteer)
Logged

CrashToDesktop

  • Admiral
  • *****
  • Posts: 3876
  • Quartermaster
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #340 on: March 28, 2013, 11:41:25 AM »

I might be able to help, but I've got prep testing for the SAT in the coming days. :P Maybe next week, unless I'm not totally immersed in the CoH 2 beta, then I can help.
Logged
Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Alex

  • Administrator
  • Admiral
  • *****
  • Posts: 23987
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #341 on: March 28, 2013, 11:56:51 AM »

Guys, please start another thread for that. I keep looking here to see if there's a legit question, so this is distracting.
Logged

Sproginator

  • Admiral
  • *****
  • Posts: 3592
  • Forum Ancient
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #342 on: March 28, 2013, 12:35:17 PM »

Oh, Okay then, I was just trying to reduce clutter
Logged
A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

PCCL

  • Admiral
  • *****
  • Posts: 2016
  • still gunnyfreak
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #343 on: March 28, 2013, 03:14:38 PM »

how does the game engine determine which part of the recoil sprite is an individual barrel? As far as I can see all the barrels are in the same image with no apparent distinction...
Logged
mmm.... tartiflette

phyrex

  • Admiral
  • *****
  • Posts: 751
    • View Profile
Re: Misc modding questions that are too minor to warrant their own thread
« Reply #344 on: March 28, 2013, 03:50:05 PM »

how does the game engine determine which part of the recoil sprite is an individual barrel? As far as I can see all the barrels are in the same image with no apparent distinction...

thats funny, ive been wondering this myself since i started modding, altho i never got up to actually asking it.
maybe it reconize what part of the sprite is separated by transparent zones and assume different groups of colored pixels consitute a barrel
Logged
Pages: 1 ... 21 22 [23] 24 25 ... 706