That AI thing seems interesting/useful, though personally I'm just usually overly OCD about focusing all my efforts only on my main ship manually from flying, gliding, aiming and shooting to pausing to switch weapon group and hit the opposition with ballistic, missile and energy weaponry along with ship-system usage and a lot of controlled gliding.
I suck at commanding a fleet, have gotten a lot of frigates and a few other ships in my fleet usually disabled or destroyed and sometimes because out of mere sudden sight of another ship and so my trigger-happy reflexes (
which are many times faster than my main logical thinking processes, I am a slow and careful thinker but once primal instinct kicks in all bets are off) have gotten either ally ships or one of my own blasted apart or both by my own faulty tunnel vision where everything in front of me is a hostile entity needing to be exterminated.
In my current on-going playthrough I accidentally turned Independents hostile both towards me and to Metelson because I was still part of Metelson then with 100/100 reputation with them. I thought I was taking out yet another Luddic Church fleet out until mission debrief screen where I saw list of ships and what faction were they from, what an amusing face palm moment with a WTF face.
Moments like that make this game even more priceless, one bad choice and a sledgehammer curve-ball in the face.