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Author Topic: Pre-Deployed Ships, Blockades, Etc  (Read 2389 times)

Sproginator

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Pre-Deployed Ships, Blockades, Etc
« on: November 19, 2012, 05:38:05 AM »

By "Pre-Deployed", I mean in the way of how a blockade would work out. Where either all or some (depending on how the mission is configured or through variables) would already be deployed in a specified position on the map(Once again, This could be declared in the mission configuration files) and can then be assaulted. This would do the following:

Allow for "Storm the station" scenarios, Where the station is spawned somewhere near the middle of the map(once again, Able to be configured in the file) and various ships can be spawned around it to simulate;
Cargo ships
Pirate vessels
Mercenary ships
Currently (Docked) vessels

Would allow for a way to rush past blockades of ships in order to escape

Or various other scenarios, Which I'll let you (fellow players) to decide

This could be implemented through the way that Sensor Relays and Nav Buoys are pre-generated

Let me know what you think
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Sproginator

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Re: Pre-Deployed Ships, Blockades, Etc
« Reply #1 on: November 21, 2012, 05:58:19 AM »

Anyone?
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ValkyriaL

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Re: Pre-Deployed Ships, Blockades, Etc
« Reply #2 on: November 21, 2012, 06:35:37 AM »

cant you just use the coding for the pre-generated structures, but instead of "Nav_Buoy" for example you have "Onslaught_Standard"??

I think the simulator uses that coding, it spawns ships in the middle of the map, they don't enter from the top like usual battles.
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Sproginator

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Re: Pre-Deployed Ships, Blockades, Etc
« Reply #3 on: November 21, 2012, 06:45:02 AM »

cant you just use the coding for the pre-generated structures, but instead of "Nav_Buoy" for example you have "Onslaught_Standard"??

I think the simulator uses that coding, it spawns ships in the middle of the map, they don't enter from the top like usual battles.

If that's possible, I haven't seen it done yet :/
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ValkyriaL

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Re: Pre-Deployed Ships, Blockades, Etc
« Reply #4 on: November 21, 2012, 08:32:04 AM »

Make a mission and try it out yourself, easiest way to see if it works or not =)
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Re: Pre-Deployed Ships, Blockades, Etc
« Reply #5 on: November 21, 2012, 09:20:56 AM »

Make a mission and try it out yourself, easiest way to see if it works or not =)

I don't have a pc XD
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A person who's never made a mistake, never tried anything new
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- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

ValkyriaL

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Re: Pre-Deployed Ships, Blockades, Etc
« Reply #6 on: November 21, 2012, 12:42:11 PM »

Then how are you here? O.o
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Sproginator

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Re: Pre-Deployed Ships, Blockades, Etc
« Reply #7 on: November 21, 2012, 12:52:27 PM »

Then how are you here? O.o
I had a pc, lets just say it broke, badly. I'm on my phone :)
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A person who's never made a mistake, never tried anything new
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- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

PCCL

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Re: Pre-Deployed Ships, Blockades, Etc
« Reply #8 on: November 21, 2012, 02:24:19 PM »

oh right.... that's unfortunate....

pc getting stable now, maybe i can install sf soon

pc-less starfarers unite!
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