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Is anyone playing this mod?

I am and i am going to continue playing it.
I am/was and probaply not going to continue with it.
I am considering it.
I am not playing this mod and not planning on.

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Author Topic: Spacecafe the happy drunk [New update!] come in and have a drink  (Read 7342 times)

TheHappyFace

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Spacecafe the happy drunk [New update!] come in and have a drink
« on: November 10, 2012, 11:06:07 AM »

Welcome to space cafe the happy drunk! version 0.2

Come and have a drink , enjoy the entertainment or rest from your long travels
or are you maybe looking for ships? some heavy weaponry? loyal crew?

here is the place to be!

ow and NO REFUNDS!


description

the happy drunk mod is a vanilla "balanced" mod which adds a station and some new (drawn from scratch) ships to the game.
the station will sell the ships and a wide variation of vanilla weaponry in low amounts.

The concept is that the station will sell ships from different (not yet existing) brands ,but for now its only handyman productions and the exo corporation (with one fighter).
each different brand will have its own vanilla based style and of course there own weaknesses and strengths.

On my to do list for now is moslty balancing and tweaking sprites, hopefully based on your comments.\

The Happy Drunk SpaceCafe
Why did I build this place? To live a stress free life?
It's for the money of course!


Set up many years ago by a retired band of pirates and mercenaries it offers a wide range of ships gathered from all across the galaxy (and rumored other dimensions).

Some of the ships are widely known brands and companies such as the Exo-Corporationtm and the Handyman Productionstm, but others are "claimed" ships or otherwise gathered from alien species and paramilitary organizations. Some are even prototypes considered too dangerous to be made by conventional companies (Health and Safety Protocols apply, even to robots). Whatever their providence they are all produced by the SpaceCafe.

Specialized in small up to Carrier size ships the Cafe makes a roaring trade, however due to small facilities and frequent "friendly" deaths Capitol class ships are rarely made (and rarely brought, who can afford them?).

Overall the SpaceCafe is the modern equivalent of the Casablanca, with lasers...and ships...and aliens..Ok its not like Casablanca!

Brands

handyman productions
They said I couldn't build no space ships. They laughed at me!
So I took ma hammer and some plates and look where I am now.
Who's the last man laughing? Well,I am! Nobody stands in front o'me ships and runs away!


Handyman Productions is specialised in making durable (well, a bit rusty) ,cheap (we recycle 100% of all scrap into more scrap!) and front-heavy ships (lots of big guns make the enemy go bye-bye).
They focus on the independent market to sell there ships; as the military was to scared of health and safety.

the ships with description:
Spoiler
[close]

exo corporation
No ,we don't protect our moon base with a massive shield.
No, this is not because we can't ,but, because we are rebuilding it shield our entire solar system! [insert maniacal laughter]


The exo corporation is a corporation which used to be the producer of the best shields in the galaxy (or so they claim), and had much success with contracts for military and commercial use (again, so they say).
After the crisis they decided to start producing there own ships hoping to receive more income by doing so.

The ships have low hull/armor and speed but compensate (massively), for this with high flux capacity, good venting and efficient shield generators.

the ships with description
Spoiler
[close]

Halcón & co.
I can't tell you what material we use for the plating and i can't tell you why we use these designs,
i can tell you that our one of our destroyers out ran an interceptor


The Halcón & CO company is a mining corporation which started building ships after finding a new mineral on one of there planets, many speculated that an ancient civilisation was discovered or that they found a portal too another dimension or more wild drug induced ideas were put forward by space hippies, but the properties of this mineral and where exactly it comes from are only known to Halcón's CEO's and shipwrights.

The only clue is that the material makes their ships one of the fastests in the galaxy.

the ships with description:
Spoiler
[close]

Kalmart soontm ... maybe


Task force 44 soontm ....maybe


thanks trylobot for:

changelog:
- five new ships for exo corp and halcón & co.
- removed ship spike
- edited sprites scissor and virus (also used to be named something else)

coming in next update:
- decreased fighter strenght and after that i actually rebalanced all ships
- adjusted sprites of several ships
- decreased shield efficiency and increase its upkeep (nerfing it) of all handyman ships
- i am also having some slight adjustement to my original concept.
I was planning on having like six brands or so with each five to six ships ,but i think i'll
adjust that too less ships per brand and more brands making the brands less important and making the individual ships less alike.
this way the lore from a station which sells a couple of brands will go to a station which gets a variatie of ships from around the universe.
(I am having more and more ships concepts in my head and less liking to make ships with the same style.)
- correction frigat needs to be frigate
« Last Edit: November 22, 2012, 01:14:41 AM by TheHappyFace »
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TheHappyFace

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reserved for the greater good
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arcibalde

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Sweet  8)
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TheHappyFace

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hope so  8)
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sirboomalot

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I like it.
Edit: 8)
« Last Edit: November 12, 2012, 03:48:58 PM by sirboomalot »
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arcibalde

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TheHappyFace

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achievement get: downloaders aqcuired  8)
ten to be precise ;)
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TheHappyFace

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Re: Spacecafe the happy drunk [New update!] come in and have a drink
« Reply #7 on: November 15, 2012, 05:12:59 AM »

update!

changelog:
- five new ships for exo corp and halcón & co.
- removed ship spike
- edited sprites scissor and virus (also used to be named something else)
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ValkyriaL

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Re: Spacecafe the happy drunk [New update!] come in and have a drink
« Reply #8 on: November 15, 2012, 12:01:53 PM »

You even put me in the ship desc, IM SO MOVED!  ;)
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TheHappyFace

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Re: Spacecafe the happy drunk [New update!] come in and have a drink
« Reply #9 on: November 15, 2012, 12:04:42 PM »

 ;)
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Thule

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Re: Spacecafe the happy drunk [New update!] come in and have a drink
« Reply #10 on: November 15, 2012, 12:16:11 PM »

Really cool ship designs over all, i have especially fallen in love with the beacon class frigate  :-* WOW superb.

Keep up the good work
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TheHappyFace

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Re: Spacecafe the happy drunk [New update!] come in and have a drink
« Reply #11 on: November 16, 2012, 12:32:21 AM »

to be honest it is based on your ships  ;D
but thanks for the compliment!

but after testing it a bit.
i think ill replace the high energy focus with something else.
this ship has no survivability without shield
« Last Edit: November 16, 2012, 02:09:43 AM by TheHappyFace »
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TheHappyFace

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Re: Spacecafe the happy drunk [New update!] come in and have a drink
« Reply #12 on: November 17, 2012, 02:29:40 AM »

 ;D wo was the second guy in the poll to click the last option.
you joker!  ;)
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Pelly

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Re: Spacecafe the happy drunk [New update!] come in and have a drink
« Reply #13 on: November 17, 2012, 09:13:58 AM »

I notice you darkened your ships up a bit (YAY), and also they look very nice and different from each other and have a different play style also "Reserved For the greater good" I saw what you did there :P

EDIT: Ok the ships I have played so far are amazingly fun to play but are just OP, such as the fighters never die, ever, and the armour is a bit high I would say, otherwise it is very enjoyable,

I also found out that the knight is good a ramming (Burn Drive+High Speed+Enemy=Explosion)  ;D
« Last Edit: November 17, 2012, 09:31:02 AM by Pelhamds »
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TheHappyFace

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Re: Spacecafe the happy drunk [New update!] come in and have a drink
« Reply #14 on: November 17, 2012, 10:10:47 AM »

good to hear could you point out the exact ships? I'll nerf the fighters ,but are the bombers op too?
I find it very hard to try the fighters out and balance them due to being unable to fly them. :/
well knight (in medieval times) used to ram into there enemies too. ;)

also i am offering a job to whoever is able to adjust coding and balancing for credits offcourse.
I want to try and concentrate myself on improving the sprites.  ;D

thanks for commenting i will look at it asap and with asap i mean NOA!
« Last Edit: November 17, 2012, 10:23:42 AM by TheHappyFace »
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