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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: The Lore Corner  (Read 254889 times)

Grug

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Re: The Lore Corner
« Reply #135 on: July 09, 2013, 04:03:01 PM »

thanks,

couple other questions, do the transitions between the epochs have individual names?

Ive recently started making ships and im told my designs would fit within early exploration and i have no idea where that falls under
Just looked at your ships in the spriter's thread. What he meant by 'early exploration' was 'pre-mastery.'

What he means is, they look like ships that would have been used while mankind was floundering around the local cluster. Very rudimentary, rough looking, etc. Personally, I don't think they fit into starfarer at all, but that's just my opinion.
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Ember

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Re: The Lore Corner
« Reply #136 on: July 09, 2013, 04:17:46 PM »

I'm rather limited as to what i can make ship wise as Im not very good at pixelated stuff, my ships were made using a kin of 3d parts assembler that I found a while ago , anyway, how doesn't it fit within Starfarer, I would expect that a few individuals would own old ships like these as either collectors items or a cheap alternative to more advanced ships
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Grug

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Re: The Lore Corner
« Reply #137 on: July 09, 2013, 04:19:55 PM »

Fair enough! Ancient, easy-to-manufacture, extremely basic spacecraft could work!
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Gothars

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Re: The Lore Corner
« Reply #138 on: July 09, 2013, 05:04:56 PM »

I was using kinetic colloquially as an equivalent to kinetic. :P My bad.

You mean equivalent to ballistic...again ;)
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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

Grug

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Re: The Lore Corner
« Reply #139 on: July 09, 2013, 07:34:36 PM »

I was using kinetic colloquially as an equivalent to kinetic. :P My bad.

You mean equivalent to ballistic...again ;)
Goddammit Gothars, y u do dis
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Histidine

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Re: The Lore Corner
« Reply #140 on: July 12, 2013, 08:44:23 PM »

Anyone else think the order of the epoch names sounds backwards if you don't know the reasoning behind them? e.g. you'd think Mastery would be the final and greatest epoch.
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CrashToDesktop

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Re: The Lore Corner
« Reply #141 on: July 13, 2013, 04:39:30 AM »

The greatest epoch is in my signature. ;)

So, with the Jump Gates now in-game, how will this affect the "State of Affairs" lore?
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I am officially an epoch.
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Gothars

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Re: The Lore Corner
« Reply #142 on: July 13, 2013, 05:41:32 AM »

So, with the Jump Gates now in-game, how will this affect the "State of Affairs" lore?

There are still no Jump Gates in the game, just access points for local hyperspace. That enables travelling to neighboring stars, but doesn't connect the Sector to the rest of the galaxy. So the lore stays just like it is.
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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

CrashToDesktop

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Re: The Lore Corner
« Reply #143 on: July 13, 2013, 06:18:45 AM »

Meh. :P A gate is a gate to me.
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I am officially an epoch.
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Gotcha!

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Re: The Lore Corner
« Reply #144 on: July 13, 2013, 07:43:31 AM »

I think you should disagree with yourself.

Spoiler



[close]
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Grug

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Re: The Lore Corner
« Reply #145 on: July 17, 2013, 07:46:00 AM »

I have a small series of questions here, regarding the Exar.

What form of government do they have? I would assume that via the name (Exar, forming the root of 'Exarch,') that they are the remnants of the proper government of the sector. Not using cutting-edge Domain ships, but instead aiming for the use of much more economic core-era craft, and making excellent use of them at that. I can run on assumptions all day, though, so a little confirmation here and there would be nice.

What sort of uniforms do they wear? We've already got that simple white and black of the Hegemony's flag officers and such, and the blue/black of the Tri-Tachyon. But what's the regalia of the Exar?

In 'the last hurrah,' what sort of logistics would be necessary to restore order to Exar Secondus? Would fresh military boots on the ground, and a good deal of technical specialists suffice, or is it a complete and utter lost cause?

What sort of attitude do the Exar hold towards Mercenaries? Are they more warm and receptive of the help, or are they cool, and distasteful like the Hegemony?

Are they a proper faction in-and-of of themselves, or are they merely a single independent system?

What is their view of combat and mercenaries as a whole? Have they reverted to a pseudo-feudal view of independent, 'honorable' mercenary bands as almost as viable and respected as a proper military flotilla? (a-la mechwarrior).

Anything you can offer will be much appreciated, and these questions are in regard to my short(tm) story.
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PCCL

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Re: The Lore Corner
« Reply #146 on: July 17, 2013, 12:13:45 PM »

heh, I was really interested in the Exar for a while

alex said Exar is a lost cause by the time of the last hurrah:

Quote
the government in that world has collapsed, and restoring it to order is something beyond the power of anyone in the Sector to do. The Hegemony fleet is coming to glass the decivilized world, to remove it as a destabilizing influence - otherwise its industrial facilities/tech may fall into the hands of undesirable elements, it'll serve as a source of manpower for pirates and such, refugees will flood nearby worlds, etc.

the rest I can't answer though
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mmm.... tartiflette

Grug

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Re: The Lore Corner
« Reply #147 on: July 17, 2013, 12:33:29 PM »

Personally, I think strategic glassing, citizen conscription, mass executions, and additional military troops and logistics might be able to salvage Exar Secondus. It'd be a brutal way to bring the planet to manageable conditions, but it's better than leaving it to anarchy, or glassing it entirely.
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Grug

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Re: The Lore Corner
« Reply #148 on: July 17, 2013, 12:36:09 PM »

Another question; The Valkyrie can carry 2 companies of marines. (Bulky, power armoured troops, and their equipment). What about planetary combat forces (IE, mechanized infantry, regular infantry, etc.)
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CrashToDesktop

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Re: The Lore Corner
« Reply #149 on: July 17, 2013, 12:45:15 PM »

I'm going to go that planetary combat doesn't occur all too often any more - space rules over all.  Planetary bombardment pretty much renders all terran-based forces, well, null.

If anything, being a WWII-addict myself, ground-based forces would be much lighter on their feet and be much more mobile than their Space-Marine cousins.  Being affected by gravity is a big jump. ;) Maybe a few light vehicles, a tank here and there, but nothing larger.  Especially on planets like that of the Corvus II, a jungle, tanks and large vehicles would pretty much be rendered useless by the terrain.  Even on more open planets and places, large formations would be juicy targets for planetary bombardment.
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
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