One of the greatest updates! Now we have access to AI
Alex, what regarding making filter for weapons and weapon mounts?
For example adding to weapon.wpn something like
"wpnFilters":"hir,idf"; which allow to use this weapon at any mount of same size and mount type that have filters like this:
{"angle": 0.0, "arc": 240.3, "id":"BGIGUN_TUR_M_01", "locations":[76.0,-0.0], "mount":"TURRET", "size":"LARGE", "type":"BALLISTIC",
"wpnFilters":"hir"} or
{"angle": 0.0, "arc": 240.3, "id":"BGIGUN_TUR_M_01", "locations":[76.0,-0.0], "mount":"TURRET", "size":"LARGE", "type":"BALLISTIC",
"wpnFilters":"idf"}
And vice verse, if mount have
"wpnFilters":"hir,idf"; it can mount any weapon of same size and mount type that have
"wpnFilters":"hir" or
"wpnFilters":"idf"I also didn't understood from updates, will some serious size projectiles have more health then some small bullets and missiles?