- Revamped fleet command tutorial
- Revamped combat tutorial, split into "basic" and "advanced" portions
- Improved Sabot missile tracking - much less likely to get total misses now
- New graphics for Gauss Cannon, Railgun, and Storm Needler
I'm interested to see how the new tutorials work. Tutorials, for me, are nice when introducing a friend, so as not to have to explain it as much myself.
Graphics look neat. I really like the sabot change, hopefully makes it more worth it. Misses too much IMO.
A phased ship overloaded or venting will come out of phase regardless of whether it's on top of another object or not
So, if I manage to get my Doom over a frigate or destroyer and vent, the frigate is destroyed and I take hull damage? Sounds like a feasible tactic.
And on the other hand, if I hover my Shade above the enemy onslaught and hit V I'm dead?
To me, this is a somewhat similar tactic to the onslaught burn-drive-battering-ram-thingy. Basically we have kinetic, HE, Energy, and just plain old smashing up against the enemy's hull. Seems legit.