Forgive me if this has been asked before, but in regards to modding, would there be a way to make a hullmod that, when active on a ship, affects a character's stats? i.e., putting a sensor array hullmod on a ship that increases your max fleet points by 10, or putting some fire-control module on a ship that increases your fleet's accuracy.
Or, better yet, would it be possible to do a similar thing with ship systems, in the sense of certain ships giving fleet-wide bonuses? Hmm, though, come to think of it, I don't think there's a way to do always-active ship systems, so that might not work all that well for what I want it to be used for.