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Author Topic: Starfarer 0.54a (Released) Patch Notes  (Read 365051 times)

CrashToDesktop

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #150 on: September 26, 2012, 12:52:55 PM »

Any updates?
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Blips

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #151 on: September 26, 2012, 06:06:33 PM »

The last update was just 5 days ago...  ::)
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Barracuda

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #152 on: September 26, 2012, 07:40:00 PM »

World of tanks had the best update of the year today. With StarFarer did to. I might have just ran out said and yelled YES as loud as i could.
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DJ Die

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #153 on: September 27, 2012, 01:12:30 AM »

Er, I wasn't saying you stole the idea or anything like that, just concurring with you.
yeah i know  ;) just kidding....and tbh i had no idea if that would really work so its good someone confirmed it really does work
does it work for turrets btw? or does just look strange?
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DelicateTask

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #154 on: September 27, 2012, 10:57:26 AM »

The last update was just 5 days ago...  ::)
And now it's been 6. :o
The starving masses crave sustenance. We can't help it that we've been spoiled. ;)

At any rate, content releases seem to happen approx. every two months. Alex is right on schedule still.
« Last Edit: September 27, 2012, 10:59:07 AM by DelicateTask »
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pigreko

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #155 on: September 28, 2012, 04:48:27 AM »

The new updates are very interesting. Really I cannot imagine the variety and complexity of this game at the end of development. And yet we have to hear about quests and story telling.

double thumbs up!
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CrashToDesktop

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #156 on: September 29, 2012, 06:50:55 AM »

I can wait, I like like to see progress. :) No matter the wait or what's in them, more patch notes is always a good thing.
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Pelly

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #157 on: September 29, 2012, 12:56:25 PM »

World of tanks had the best update of the year today. With StarFarer did to. I might have just ran out said and yelled YES as loud as i could.

Yep, best two updates this month.
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CrashToDesktop

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #158 on: October 02, 2012, 04:33:50 PM »

It's been nearly 10 days.  What's being cooked up? :)
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

BillyRueben

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #159 on: October 02, 2012, 04:50:13 PM »

It's been nearly 10 days.  What's being cooked up? :)
Find a new game, a new hobby, or a job.
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Hopelessnoob

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #160 on: October 02, 2012, 05:39:41 PM »

Sadly i took up hard drugs to bide the time between Starfarer releases sadly nothing quiet equals that high you get when first loading up a wonderful new updated version of Starfarer.
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CrashToDesktop

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #161 on: October 02, 2012, 05:46:03 PM »

It's been nearly 10 days.  What's being cooked up? :)
Find a new game, a new hobby, or a job.
Thanks you. -_-
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Psycho Society

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #162 on: October 02, 2012, 11:38:39 PM »

Alex Mosolov is some kind of sinister genius, pandering to the escapist tendencies of our generation. Really it's my own vice that so often leads me to submerge myself in any of the emergent worlds painted by such people until reality is just the faintest glimmer of light from above, reminding me of the life left behind.

Back to studying for that math exam, then.

The Soldier: Biking is fun. Try biking.
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CrashToDesktop

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #163 on: October 03, 2012, 11:45:03 AM »

Already do that.  Almost like you read my mind.

Anyways, I'm patient, and I can wait. :) For FYI, I've got a job (sort of) fixing stuff.  Get paid, blah blah blah, it's a nice learning experience. :)

And back on topic, is there a skill that allows you to bypass planetational gravity?  I see it in one of the screenshots.
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Pelly

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Re: Starfarer 0.54a (In Development) Patch Notes
« Reply #164 on: October 03, 2012, 12:18:22 PM »

woah woah woah theres a skill to stop that! YES I hate the slowing down going round a planet, then being pounced on by someone you've *** off....and try rowing thats a good hobby.
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