Ironclads version 11 (15.04.2016) is available:
https://yadi.sk/d/9284bCG1qzpuv!!!WARNING!!! Testing prototype!
1. random universe
1.1. 96 completelly randomly generated systems + 4 preset systems
1.2. random colony redistribution for all factions in their respective sectors
1.3. random amount of colonies per faction
1.4. random markets for each colony depending on planet type
1.5. random targets for rock flies, ai and aliens in their regions
1.6. randomly redistributed pirate bases all over the map (amount of bases is also random)
2. huge starmap with the size of -30000 to 30000 for x and y
3. marauders and black widows now have limited amout of colonies
Note - releasing this version (relatively stable) to collect feedback on these things:
- general market balance and stability (exploitable high prices, abscence of certain market conditions/commodities and etc.)
- faction destribution (amount and position of colonies, market conditions, planet types and etc.)
- ai/alien/rock fly fleet generation and target selection
- procurement mission availability and rewards
- personal bounties (how far the fleet is spawned, rewards-composition)
- faction hostilities towards each other (isa-rsf peace if happens, isa-uin war or xle-rsf war)
- planet surveying and salvaging of stations/ships
- compatibility with Ironclads addon mods