Ok, now I am confused.
Presumably because I have no idea how armor regeneration actually works.
Nor how Health regeneration works.
I assumed it regenerates the ships hull at the rate of, say, 10 health per second. This being continuous and permanent until dead or at 100% health.
With that assumption, the suggestion was additionally stop regenerating permanently after you regenerate a certain amount of health, likely based on both max health and combat readiness.
Armor, I assumed regenerates each node separately, or possibly focusing on the most damaged section until it is at maximum armor across the board.
With that assumption, the suggestion is that only so many armor points (not nodes) could be regenerated before it runs out of supplies.
Now what I've read suggests armor regenerate in this game is not armor regeneration at all, but rather armor redistribution. IF that is the case, then you will run out of armor eventually regardless, and no problem exists. It will make weak-points slower to form and last for a shorter time, but general armor rating will go down and eventually deplete or fall to the point your hull gets vaporized.
As for "why did my ship suddenly die" that is already the case in many, many cases.
Especially with shields as is, which seem to be like Stargate shields. Highly durable, the ship, not so much, with any leakage resulting in instant death.
Armor can be almost the same, but the hull tends to be more durable than the armor, so really that only happens when any ship has a high damage and kills your ship pretty much instantly.
Death is pretty sudden in this mod. Like insanely so.
The reason I suggested this was that there had been huge discussions earlier on buffing or debuffing armor regeneration to make sure it is reasonable for both heavy and light armored ships, or something like that. This was likely a problem in Gratuious space battles, with ships being able to repair or maintain their shields indefinitely, so in that game, shields going down never came back up, and repair systems ran out of supplies (eventually)
~~~~
Also, why did you massively increase damage and health values?