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Author Topic: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)  (Read 418502 times)

pipikins

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1050 on: July 07, 2014, 05:12:16 AM »

Fleet composition is meant to be hidden, you are meant to gauge the size of the fleet by the size of the circle. That is completely intended, nothing wrong there, as far as I can see.
That might be correct but all of the fleets sizes are the same size. Also if you compare my screenshot, http://puu.sh/a0uQq/41d7c83748.png (Showing all fleets to be of the smallest size) to one of the screenshots from a post by the creator of the mod http://www.wolfegames.com/TA_Section/random_is_cool01.jpg (Showing fleets to be of different sizes.) You can see that there must be a problem. Also all hostile fleets run from me what ever the size this surely can't be right.
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Richyread

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1051 on: July 07, 2014, 11:37:19 AM »

That might be correct but all of the fleets sizes are the same size.

How far are you into the game - I'm guessing only a few days/cycles/luna years (etc.)

The fleets all start off small and grow proportionally as the game develops.

Quote
You can see that there must be a problem. Also all hostile fleets run from me what ever the size this surely can't be right.

There was a fairly recent update which placed a level cap on starting fleets (think it was lvl 3?) in so far as you won't be aggressively pursued/attacked until you are above this level. This is intentional to 'ease a player in' to the mod and avoid some of the frustrations with large fleets jumping a lvl 1 fresh frigate captain.

If you carry on with the mod some more you'll see that it develops quite well and the fleets most definitely get larger and harder.....

I've been following this one for months now and I still get my a$$ handed to me far too often!! :P

Richy
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xenoargh

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1052 on: July 07, 2014, 04:17:20 PM »

@pipikins:  Until you hit Level 3, you're just going to see small fleets; players were complaining about getting into fights with stuff they couldn't handle :)
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medikohl

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1053 on: July 08, 2014, 01:52:27 PM »

Getting back into spriting. Let me know if you need anything
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xenoargh

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1054 on: July 09, 2014, 01:00:46 PM »

Will do!  There's always room for more Punk Junker and Gaian themed stuff, and Destroyers of any theme are always welcome around here :)
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medikohl

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1055 on: July 09, 2014, 04:15:09 PM »

Just a note, crew pay becomes a fairly unmanageable amount after a while. Perhaps a 30% drop in cost? Or possibly a few new sources of income? (Possibly more easier bounties)
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Ranakastrasz

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1056 on: July 09, 2014, 05:27:00 PM »

Bah, as soon as I download a new version, I cut the price from 50credits to 20 credits, and set the Fog of war to false. No need to wait on the developer :P
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medikohl

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1057 on: July 09, 2014, 07:25:04 PM »

Bah, as soon as I download a new version, I cut the price from 50credits to 20 credits, and set the Fog of war to false. No need to wait on the developer :P
What file is it located at?
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medikohl

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1058 on: July 09, 2014, 07:39:19 PM »


« Last Edit: July 10, 2014, 04:35:55 AM by medikohl »
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medikohl

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1059 on: July 10, 2014, 04:45:50 AM »

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HELMUT

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1060 on: July 10, 2014, 07:36:00 AM »

Hmm, are you working with Xenoargh now medikohl? If so, i'm glad, because i really like those new ships.
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medikohl

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1061 on: July 10, 2014, 08:37:09 AM »

Hmm, are you working with Xenoargh now medikohl? If so, i'm glad, because i really like those new ships.
Kinda, I'm just good at cranking out kitbashes.

My process is kind of backwards, I'll take several bits and figure out a way to make it into a ship, then keep tweaking it.
I don't know how it's going to turn out when I'm starting, i usually don't know what the end result will look like.
The art really lends itself to kitbashing quite well though.
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medikohl

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1062 on: July 10, 2014, 11:08:08 AM »

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medikohl

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1063 on: July 10, 2014, 11:19:53 AM »

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medikohl

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Re: Vacuum - Build a Stellar Empire. (0.62a ALPHA build 34) (TC Mod)
« Reply #1064 on: July 11, 2014, 04:54:32 AM »

Bah, as soon as I download a new version, I cut the price from 50credits to 20 credits, and set the Fog of war to false. No need to wait on the developer :P
What file is it located at?
Still hunting for the location
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