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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2222636 times)

Bjørn_in_the_Sector

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2775 on: December 01, 2013, 02:11:26 PM »

Helmut, I'm not actually using Photoshop, I'm using an MS paint emulator (I know, lame :P), so I'm not sure if I can do that kind of thing.
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HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2776 on: December 01, 2013, 03:29:31 PM »

Helmut, I'm not actually using Photoshop, I'm using an MS paint emulator (I know, lame :P), so I'm not sure if I can do that kind of thing.

Every time you draw on paint, god kill a kitten.

On a more serious note, Photoshop is infinitely better than paint at doing the job. By searching a bit you can find it for "free" on internet. If not you can still use Gimp as a free alternative and it's pretty much as complete. And yeah, i'm not even sure if paint can remove backgrounds stuffs, definitely not good for spriting.

MShadowy, the shape looks very interesting. And yes, it feel more "junked" than other SHI ships.
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xenoargh

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2777 on: December 01, 2013, 03:32:01 PM »

Paint.Net and GIMP are both free and are both waaaay better tools than Paint :)
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Thule

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2778 on: December 02, 2013, 09:33:37 AM »


The latest iteration of the now called Grimnebulin-class Cruiser

And here a little gif
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Magician

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2779 on: December 02, 2013, 11:53:53 AM »

Tried to make Fabre animation, but can't think of the way to animate whole body, including engines, so this is the only variant I came up with.
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Just a quick experiment with Bjorn's first sprite.
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And also finished some bigger fellow, Tengu:
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update: modified a bit shadows, but can't tell if it improved anything at all.
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« Last Edit: December 02, 2013, 02:48:11 PM by Magician »
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conorano

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2780 on: December 02, 2013, 12:14:17 PM »

that tengu looks awsome! i've seen a lot of your work here so far and i just have to say that i'm really impressed. i hope we will see a faction soon  ;D
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Bjørn_in_the_Sector

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2781 on: December 02, 2013, 12:49:52 PM »

Holy crap, Magician, them are some epic guns! :P If you want more of that type, I can give you some basic templates. I've been thinking about a kind of railgun that looks a bit like this :
http://static2.wikia.nocookie.net/__cb20131120095434/xcom/images/e/ee/Particale_Cannon.png

and a larger cannon that looks a bit like this:
http://3.bp.blogspot.com/_1mCATwCIs4Q/S_vwdto_7OI/AAAAAAAAAVE/beYCimyZ59o/s400/IMG_2416.JPG
except on the reverse trapezoidal base that I use.
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Cycerin

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2782 on: December 02, 2013, 12:59:48 PM »


The latest iteration of the now called Grimnebulin-class Cruiser

And here a little gif


Sickkkk. What faction is this for?
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2783 on: December 02, 2013, 04:30:46 PM »

The new Karel Doorman carrier with a new Fokker fightercraft just taking off:
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Lights and radar are animated.

Shall I put some stationary Fokker fightercraft on the deck of the Karel Doorman?
« Last Edit: December 02, 2013, 04:42:05 PM by Erick Doe »
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Bjørn_in_the_Sector

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2784 on: December 02, 2013, 04:36:45 PM »

whoa. I gotta say, this looks REALLY nice. As much a fan as I am of greebling, long flat surfaces really do it for me.
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2785 on: December 02, 2013, 04:40:12 PM »

whoa. I gotta say, this looks REALLY nice. As much a fan as I am of greebling, long flat surfaces really do it for me.

Well, the flat surfaces is what I was going for.  :)

Loosely based it on a WW2 era aircraft carrier. Obviously the shapes are a fair bit different. But you get the idea. The bridge, placement of PD guns and the runway are all inspired by naval carriers.

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Thule

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2786 on: December 03, 2013, 08:22:29 AM »

@cycerin
Not part of a faction per se, it has the colorscheme of this little hegemony subfaction i made some time ago "Republic of Erk"
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Amazigh

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2787 on: December 03, 2013, 08:28:33 PM »

Every time you draw on paint, god kill a kitten.
There is absolutely nothing wrong with using MS Paint for spriting, I used it for all the spriting that I've done, and only used GIMP for transparency.
the only problem with the images he posted was that he saved them as jpg.
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2788 on: December 04, 2013, 04:05:41 AM »

Every time you draw on paint, god kill a kitten.
There is absolutely nothing wrong with using MS Paint for spriting, I used it for all the spriting that I've done, and only used GIMP for transparency.
the only problem with the images he posted was that he saved them as jpg.

I use MS paint for a lot (if not most) of the ground work.

With this simple template I made in MS Paint...
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...I created this fleet of ships...
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...which I really should use for a faction one of these days.  :D
« Last Edit: December 04, 2013, 04:24:17 AM by Erick Doe »
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Bjørn_in_the_Sector

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2789 on: December 04, 2013, 12:55:12 PM »

:O
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