Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 129 130 [131] 132 133 ... 482

Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 1849447 times)

Gotcha!

  • Admiral
  • *****
  • Posts: 1110
    • View Profile
    • Welcome to New Hiigara
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1950 on: July 31, 2013, 05:15:09 PM »

@Arumac: I don't like the first one much. The large mount is too big to fit on that particular spot, and the part it's on, it's like it is attached to the main hull by two cables.
The second one, I like it a lot. Retro! Could use some embossing/shadowing etc. on/around the mounts though. :)

@mendonca: Having seen and played with your other ships, I have to agree with Thule. It needs some polishing. ;)
Logged
  

TheHappyFace

  • Admiral
  • *****
  • Posts: 1168
  • The critic
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1951 on: August 01, 2013, 02:44:00 AM »

On a somewhat unrelated note, I finished the sketches for the first couple pages of an info-graphic kinda thing... but I don't think I'll continue it.

Probably would be more efficient just to type things out...

Spoiler



[close]
Lore in comic strip form? Why not :P
The planet almost reminds me of cortex command planets lol

Spoiler

[close]

Everybody else was doing some so why not :D
And now i'll never do another just cause how awful i am at free handing with a mouse.
Though just reminds me another benefit of 3d models, they don't suddenly curve on you midway :P
Spoiler
[close]
Logged
Fractalsoftworks limited edition ban hammer.

Thule

  • Admiral
  • *****
  • Posts: 577
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1952 on: August 01, 2013, 02:30:33 PM »

Spoiler

Old Photograph/Poster from the "First Wave War"
about 30 Cycles ago. Found by some independent
Miners and sold on Corvus to a private Collection
[close]
Logged

Gotcha!

  • Admiral
  • *****
  • Posts: 1110
    • View Profile
    • Welcome to New Hiigara
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1953 on: August 01, 2013, 02:36:14 PM »

Freedom for the Thule I take it? Because they sure don't allow me my freedom.
Nice poster though! :)
Logged
  

MShadowy

  • Admiral
  • *****
  • Posts: 879
    • View Profile
    • Email
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1954 on: August 01, 2013, 05:01:45 PM »

Uh... sorry HappyFace?

Anyway, finished the sprite for this thing, but I think I'll wait before putting her in game:

Spoiler

The Lambent
[close]
Logged

Gotcha!

  • Admiral
  • *****
  • Posts: 1110
    • View Profile
    • Welcome to New Hiigara
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1955 on: August 01, 2013, 06:10:57 PM »

I think the gold part in that ship would make a great ship on its own.
I don't like the blue green parts much though. They don't match with the gold part, both in shape and colour. :)
Logged
  

xenoargh

  • Admiral
  • *****
  • Posts: 4863
  • naively breaking things!
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1956 on: August 01, 2013, 06:29:21 PM »

I like the design a lot, the greebles are fantastic and alien-feeling :)

That said, I agree with Gotcha on the colors- the warm yellows next to all the cool green and that blue just doesn't work for me.  It's distracting and it leads the eye away from the silhouettes of the forms.
Logged
Please check out my SS projects :)
Xeno's Mod Pack

Arumac

  • Lieutenant
  • **
  • Posts: 98
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1957 on: August 01, 2013, 07:17:56 PM »

Uh... sorry HappyFace?

Anyway, finished the sprite for this thing, but I think I'll wait before putting her in game:

Spoiler

The Lambent
[close]

Beautiful ship as usual. Personally I feel it needs more green pieces, possibly making the bottom part of the yellow green, or parts of it green. I think I see what you were going for with the color choices, it's got an old 70's-80's municipal truck feel to it in my opinion.
Spoiler
[close]

However the yellow doesn't scream "Hey I'm full of highly flammable materials!" quite like a reddish orange.
Logged

MShadowy

  • Admiral
  • *****
  • Posts: 879
    • View Profile
    • Email
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1958 on: August 01, 2013, 08:02:57 PM »

Hmmm... it actually looks alright to me but I guess I'll play with the colors and see if I can come up with something better.

Edit:  Alright, this better?

Spoiler
[close]
« Last Edit: August 01, 2013, 08:58:40 PM by MShadowy »
Logged

Flare

  • Admiral
  • *****
  • Posts: 897
    • View Profile
    • Email
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1959 on: August 01, 2013, 09:30:55 PM »

I like the truck colour better, but with the green front of the second design.
Logged
Quote from: Thana
Quote from: Alex

The battle station is not completely operational, shall we say.

"Now witness the firepower of this thoroughly buggy and unoperational batt... Oh, hell, you know what? Just ignore the battle station, okay?"

Vinya

  • Captain
  • ****
  • Posts: 376
  • Vulgar at best...
    • View Profile
    • Mykyria Scifi/Zombie writing blog (Old site)
    • Email
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1960 on: August 01, 2013, 10:24:46 PM »

Honestly I think you'd be better off leaving it the usual brown.

The giant spherical part kinda says it's a tanker anyway, and other colours don't really mix too well with SHI stuff IMO.
Logged
If by "good guys" you mean "elitist regime that suppresses colonial independence and thrives off of an overwhelmingly deep gap in wealth between social classes," then yes.

maximilianyuen

  • Captain
  • ****
  • Posts: 358
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1961 on: August 01, 2013, 11:08:39 PM »

Decided to redo some of my Terran ships. The old ones didn't really give off a decent ancient Egyptian feel, nor did they seem like the indestructible iron and gold monoliths I wanted them to be.

Abydos Subjugator:
Spoiler
New:


Old:
[close]

Naqada Sentinel:
Spoiler
New:


Old:
[close]

Abu Simbel Sentinel:
Spoiler
[close]

Some sketches for the general design of Terran Drone Controllers: http://imageshack.us/a/img837/4466/ipaf.jpg
Drone controllers are critical units for the Terrans, since without them, they can't retain control of of their cybernetically-enslaved population. Not sure how I'm going to reflect this in-game though.


Also reworked the old sprite for the Lemurian Cordelphia-class Assaultship.
3D view
Spoiler
New:


Old:
[close]





how do you get the pixel perfect output from 3d? basically a total redraw?
Logged
Fleet construction in progress.

TheHappyFace

  • Admiral
  • *****
  • Posts: 1168
  • The critic
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1962 on: August 02, 2013, 01:01:23 AM »

Uh... sorry HappyFace?

Anyway, finished the sprite for this thing, but I think I'll wait before putting her in game:

Spoiler

The Lambent
[close]
;) just joking
Logged
Fractalsoftworks limited edition ban hammer.

xenoargh

  • Admiral
  • *****
  • Posts: 4863
  • naively breaking things!
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1963 on: August 02, 2013, 01:31:48 AM »

@MShadowy:  Honestly, I liked the first draft more- this is really clashing a lot.  Suggestion:  make the outside bits a non-cool color (say, brown) with yellow-orange stripes.  Then keep the yellow with orange stripes.  That will give it a "fuel tanker" feel, as well.

Then everything would be warm colors and would not clash.  Or use gray for the outer parts, then you're not clashing either.  See how David used color on hi tankers- red, brown, gray and all the colors are pretty warm.

Anyhow, I certainly don't want to come across as overly critical or anything; the core design's wonderful and if I and a couple of others don't like the "paint job", well, it's just our opinions :)
Logged
Please check out my SS projects :)
Xeno's Mod Pack

Thule

  • Admiral
  • *****
  • Posts: 577
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1964 on: August 02, 2013, 03:14:15 AM »

The sprite is superb, the coloring..... ;)

If you work with photoshop, there's a little extension called "Kuler" which lets you create
color schemes on the fly, or browse thousand of preexisting community ones.

There are certain basic color schemes like Analouge, Monochromatic, Triad or Complementary that automaticly fit the colors together harmonicly based on the specific color theory. Maybe this helps.

Here is a example of a Triad color schemes closly matching your style.

Spoiler
[close]



« Last Edit: August 03, 2013, 06:11:14 AM by Thule »
Logged

Pages: 1 ... 129 130 [131] 132 133 ... 482