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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2224116 times)

AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6645 on: March 15, 2017, 05:41:19 PM »

I'm really liking that Chimera frigate too. The merging between the Kite and the Wolf may be a bit obvious, but the result works quite well.

Glad you like it. :) And it's not really supposed to be subtle - as said in the first post, someone gave a pirate engineer two ships and a blowtorch and left them to it.

And to answer your question from the Spiral Arms thread : yes, you can definitely use the sprites i made.

Sweet, thanks! ;D
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AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6646 on: March 16, 2017, 03:42:10 AM »

A little update. Decided to go ahead and piratie-ize these ships anyway using the stock "pirate" sprites rather than the "D" sprites.

Spoiler

Also included on the far right there is what I did with HELMUT's damaged Dram sprite: now it's... a missile boat? Whatever will these pirates do next...

                

  Whiphound       Chimera              Tequila


And yes, these are to scale. You never really appreciate how large the Dram is until you put it alongside other frigates in the game.

[close]

Also decided to set these up properly in a concept mod, with full hull stats, loadouts and spawn criteria in the campaign! I gotta say, the Chimera is an absolute beast of a pirate ship with its default loadout: AM Blaster, Ion Cannon, dual Reaper Torpedoes and a dual MG. Plus, as previously mentioned, having inherited the Kite's manoeuvring jets it moves like quicksilver. (Balanced by making it expensive to deploy in combat, and shortening its peak operating time to 150 seconds. Probably needs to go all the way down to two minutes though, just to be sure. Let's hope the Luddic Path don't get their hands on it...!)
« Last Edit: March 16, 2017, 03:46:40 AM by AxleMC131 »
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cjuicy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6647 on: March 16, 2017, 10:35:24 AM »

They will make a Tempest and shade abomination with a modified terminator drone. The drone has an Autopulse laser as its armament.

xd
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MShadowy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6648 on: March 16, 2017, 02:04:09 PM »

Nice, piratey abominations, yarrrr.

Also uh, done with this thing I guess.

Spoiler
[close]
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AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6649 on: March 16, 2017, 02:23:06 PM »

They will make a Tempest and shade abomination with a modified terminator drone. The drone has an Autopulse laser as its armament.

xd

XD Oh dear lord...



Nice, piratey abominations, yarrrr.

Also uh, done with this thing I guess.

Spoiler
[close]

Very nice! That ship's really coming together, isn't it?
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AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6650 on: March 16, 2017, 07:40:31 PM »

Another couple of "conjunction" ships I've been working on. Still may need some balancing and colour touch-ups to blend things together a little better, but on the whole these are fairly satisfying.  :D

Spoiler

Vulture-class Freighter (combination Buffalo (D) and Condor)




Nomad-class Combat Freighter (combination Mule and Wayfarer with a bit of Shepherd thrown in)



[close]
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MesoTroniK

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6651 on: March 16, 2017, 07:51:39 PM »

There is a cruiser in Ship/Weapon Pack called the Vulture.

http://fractalsoftworks.com/forum/index.php?topic=9550.0

AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6652 on: March 16, 2017, 08:40:58 PM »

There is a cruiser in Ship/Weapon Pack called the Vulture.

http://fractalsoftworks.com/forum/index.php?topic=9550.0

 ??? I'm well aware of this. It's a midline "Fast Cruiser" with point defence drones and several medium weapon mounts. Is it a problem?
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MesoTroniK

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6653 on: March 16, 2017, 10:26:26 PM »

It is generally considered polite to avoid name collisions, it is also fairly important for quality of life to reduce confusion in game.

AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6654 on: March 16, 2017, 10:37:03 PM »

It is generally considered polite to avoid name collisions, it is also fairly important for quality of life to reduce confusion in game.

Oh. That seems like it causes a lot of headaches... I pick class names very deliberately over what the ship actually does - or in this case, something regarding what it's made from.

... In that case, any suggestions for renaming a carrier/freighter made of parts from a Buffalo and a Condor?

EDIT: I am aware there is a database list of ship names used by mods available on the forums. I had just presumed that the recommendation of using different names was to avoid conflicting hull files or variant files when using two mods with similar named ships - needless to say basically all of my mod files have a relevant prefix.
« Last Edit: March 16, 2017, 10:55:39 PM by AxleMC131 »
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Az the Squishy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6655 on: March 16, 2017, 11:41:17 PM »

It is generally considered polite to avoid name collisions, it is also fairly important for quality of life to reduce confusion in game.

Oh. That seems like it causes a lot of headaches... I pick class names very deliberately over what the ship actually does - or in this case, something regarding what it's made from.

... In that case, any suggestions for renaming a carrier/freighter made of parts from a Buffalo and a Condor?

EDIT: I am aware there is a database list of ship names used by mods available on the forums. I had just presumed that the recommendation of using different names was to avoid conflicting hull files or variant files when using two mods with similar named ships - needless to say basically all of my mod files have a relevant prefix.

Carrion?

AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6656 on: March 17, 2017, 12:14:51 AM »

Carrion?

Haha, maybe. ;) I have been considering phrase names rather than single words - only problem is they always seem too long.

EDIT: "Buzzard" maybe fits as a replacement for Vulture.
« Last Edit: March 17, 2017, 04:15:31 AM by AxleMC131 »
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cjuicy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6657 on: March 17, 2017, 10:06:08 AM »

TuP has a 'pocket cruiser' by that name.
Perhaps something like 'Peregrine'. The speedy dives they make can convey the thought of opportunistic strikes on weakened targets.
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AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6658 on: March 17, 2017, 03:21:39 PM »

TuP has a 'pocket cruiser' by that name.

Oh yeah, forgot about that, and that's one of the mods (and ships!) I've played around with! *insert facepalm emoji here*

Perhaps something like 'Peregrine'. The speedy dives they make can convey the thought of opportunistic strikes on weakened targets.

Perhaps...
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TekkronFlux

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6659 on: March 17, 2017, 08:26:22 PM »

Hey axle, if you still want it to be in the vulture class, here's a thought:

https://vulprokidscorner.files.wordpress.com/2015/09/11951711_10153307945218557_73756186267937361_o.jpg

name it based on the type of vulture. I think the Ruppel or Lappet would be an interesting name for it
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