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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2225131 times)

Tartiflette

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6135 on: February 21, 2016, 03:07:05 PM »

I really like the one all the way to the right. Any particular purpose for these? Also, that looks like a new ship!
Sorry, it's only a pair of Gusts that have been Frankenstein-ized into an over-sized Calm...
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joe130794

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6136 on: February 22, 2016, 01:40:29 PM »

Grey and red or grey and blue would look good.
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Snrasha

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6137 on: February 22, 2016, 09:42:47 PM »

Question for this gif: This is a small correct? (I have not put branch for hold this thing in mid)
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Purple!
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Question, Tartiflette, you use what for paste this texture on a ship?

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I am pretty bad on english. So, sorry in advance.

Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

Tartiflette

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6138 on: February 22, 2016, 11:57:45 PM »

Short answer, it's a little bit more complicated than clicking on the right fusion mode. Long answer:
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                (Click to enlarge)
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Taverius

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6139 on: February 23, 2016, 10:40:34 AM »

Toying with some IBB war-paints
I like the vanilla command deck sitting in between the gusts like 'sup bro?'

I like the #4 grey-and-blue, for an ibb of a pseudo-military ship. Otherwise the bloody one for that 'Robot Renegade Cop' feel.
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No faction is truly established without a themed Buffalo (TAG) variant.

Takion Kasukedo

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6140 on: February 23, 2016, 08:58:38 PM »

I'm digging that 5th & 6th one, they look unusual.
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Is now able to cook a decent Creamy Salmon Pasta, amok other things.

Still loves purple. Still not skilled enough to make a mod that doesn't get that one damn error.

mendonca

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6141 on: February 24, 2016, 03:07:53 AM »



Trying to update 'The Reaper'
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"I'm doing it, I'm making them purple! No one can stop me!"

Ahne

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6142 on: February 24, 2016, 05:57:06 AM »

looks more like "The Kraken Unleashed" to me hehe
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603bill

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6143 on: February 24, 2016, 06:28:38 AM »

Great improvement over the old sprite, nice work!  But...
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mendonca

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6144 on: February 24, 2016, 01:43:50 PM »

Great improvement over the old sprite, nice work!  But...
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He he! ... Stairs in space? That's just ridiculous.
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"I'm doing it, I'm making them purple! No one can stop me!"

HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6145 on: February 24, 2016, 03:19:20 PM »

Yeah, it's definitely better, and while i like that melted plastic effect, it still feels a bit weird compared to other JP ships.
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theSONY

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6146 on: February 24, 2016, 06:03:27 PM »

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Trying to update 'The Reaper'

looks good BUT... mor like bionic not like Junk to me
but still good lookin ;)
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-the ABOMINATION - in progress

Umbral Reaver

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6147 on: February 28, 2016, 04:06:04 AM »



I have decided to begin work on a faction: The Orion Consortium

Indigo and yellow make for a nice colour scheme, right? :P
Ship sprites may be forthcoming.

There's a slim chance that some of you may recognise the Orion Consortium from the Space Engineers subreddit! Due to the transition from designing in 3D blocks to 2D pixels, the designs are not likely to resemble the old Consortium ships at all.

Edit: I may try to work in the deployable solar/radiator/something panels. What would they do in a Starsector context? Superior flux stats in exchange for sticking out giant fragile hitboxes while venting?
« Last Edit: February 28, 2016, 04:08:12 AM by Umbral Reaver »
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HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6148 on: February 28, 2016, 02:29:45 PM »

Edit: I may try to work in the deployable solar/radiator/something panels. What would they do in a Starsector context? Superior flux stats in exchange for sticking out giant fragile hitboxes while venting?

Could works, might need some advanced scripting for it to properly work though. I'm curious to see your sprites.

In the meantime, i experimented a few things...



Also, felt like trying making portraits, kitbashed from various sources. Will probably end up in spiral arms.

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theSONY

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6149 on: February 28, 2016, 03:06:40 PM »

daumn Helmut , that 3'th version (goldylocks) looks awsome in this wariant
BUT... i  think it has a bit too much wep. mounts
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-the ABOMINATION - in progress
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