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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2210937 times)

Ahne

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6105 on: January 24, 2016, 10:28:06 AM »

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NGO Experimental Super Carrier (release in 1.00)
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Snrasha

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6106 on: January 24, 2016, 11:08:01 AM »

So beautiful, Ahne, how many hours passed for create this ship?
Erick Does have cool ship, also. Who seems real.

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I need more experience, yes...
« Last Edit: January 25, 2016, 03:21:26 PM by Snrasha »
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I am pretty bad on english. So, sorry in advance.

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Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

SafariJohn

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6107 on: January 25, 2016, 06:47:33 PM »

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Having another go at the Innogen. Adding some detail. Still can't decide whether it should be a frigate or a destroyer.

Looks to me like a light destroyer.
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6108 on: January 27, 2016, 04:51:39 AM »

Interesting choice of shapes Snrasha. Reminds me of Mon Calamari cruisers from Star Wars. Are the grey parts gunmounts?
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Snrasha

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6109 on: January 27, 2016, 09:19:53 AM »

Interesting choice of shapes Snrasha. Reminds me of Mon Calamari cruisers from Star Wars. Are the grey parts gunmounts?

Yes, this is same form, because, this is a inspiration of Mon Calamari. (And slug of Faster than light also for my faction)

Grey part gunmounts are mounts, yes. Ugly, but in game, not visible, i think..  After, i can always change.

Other reason for this shape: Easy create. For my levels, if we compare with real work (like mod The Mayorate), i can build  1 ship per minute, but for design idea, i think one day or more... (This is not easy with this shape '.' for have a correct effect like i like)


Update: Because mount is ugly...(Because i am very bad with that) i change per a hidden mount '.'  .
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« Last Edit: January 27, 2016, 12:40:51 PM by Snrasha »
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MShadowy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6110 on: January 28, 2016, 02:00:34 PM »

Wellp, working on a number of graphics tweaks for SRA ships.  This image represents a first pass which hopefully resolves what I consider the more major issue, the lack of hue shifting (particularly in the ceruleancyan armored plates):

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The ships which I've gone over so far; the older ships are on the left in this image, and have been provided for purpose of comparison. There are additional changes (based off of an image Tartiflette shared) that I might undertake to make the hulls seem a little less pristine.  I also need to redo the engine sections on a certain subset of these ships to add SRA style vectored thrusters.  Cheers.
« Last Edit: January 28, 2016, 02:27:44 PM by MShadowy »
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Wyvern

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6111 on: January 28, 2016, 03:39:10 PM »

Some of those ships seem to have hardly changed; others show remarkable improvements.  Here are a few things that stand out:

The Southpaw is vastly improved; it seems to have gained the most from this pass.  Well done.  (Though the right-hand engines seem to have gotten their highlight direction reversed?  Still looks good, just doesn't quite match other ships.)

Several ships still have very flat-looking areas where the cyan color is saturated - most notably the rear circle-bit on the Shamash, some of the middle-ish areas on the Clade and the Solidarity - the new Solidarity actually has more issue with this than the old one - and the nose-tip of the Lambent (the area right in front of that one small mount).

The substructure of several ships has shifted to a more reddish hue; the Potnia and Charybdis pull this off the best, thanks to these sections being broken up by various details and spots of light.  Second-best are the Potnia-bis and Thresher, due to the complexity of the substructure regions.  Several other hulls (Enlil, Seski, etc) have substructure in small enough regions that there's no issue.  But the rear of both the Solidarity and the Mimir could use some work.
(The Clade would be on that list, except that it's got all those fancy vectored thrusters which, in actual practice, break up the area quite nicely.  Come to think of it, a vectored-thrust Mimir would be kinda neat...)

The Shamash's substructure could probably use some work, too; something resembling the machinery feeding the Mimir's main gun might help?
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Wyvern is 100% correct about the math.

Snrasha

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6112 on: January 30, 2016, 12:10:46 PM »

Update [03/02/2016]
I request if they look good or not?
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Hum, my idea of design:  Simply, easy to create and cokpit/ mount/engine/base(if possible useless "base" for reactor and cargo).
And they are: No shield, very fast ship and very armored ship.  

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« Last Edit: February 02, 2016, 01:48:27 PM by Snrasha »
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Takion Kasukedo

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6113 on: February 02, 2016, 01:52:34 PM »

Update [03/02/2016]
I request if they look good or not?
Spoiler
Hum, my idea of design:  Simply, easy to create and cokpit/ mount/engine/base(if possible useless "base" for reactor and cargo).
And they are: No shield, very fast ship and very armored ship.  

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I understand where you're coming from with "easy to create" when I look at those ships, at the same time, however...I dunno.

Needs some symbols or gibble of some sort.

Most of all though, it's your choice on what to add onto them next.

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Is now able to cook a decent Creamy Salmon Pasta, amok other things.

Still loves purple. Still not skilled enough to make a mod that doesn't get that one damn error.

Snrasha

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6114 on: February 03, 2016, 11:22:18 PM »

Quote
I understand where you're coming from with "easy to create" when I look at those ships, at the same time, however...I dunno.

Needs some symbols or gibble of some sort.

Most of all though, it's your choice on what to add onto them next.

Yes, thank for your critic.  I need search how include a beautiful symbols and i can add always after. And for gibble, it is hard for me,

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Update: I work actually for a armored reactor:
Blender <3

(I need finish border and effect when system is on '.', but, this is good for the moment?)

And also, a good guys have say me : delete this effect of light with a lamp. So i have put a sun.

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« Last Edit: February 04, 2016, 03:07:03 PM by Snrasha »
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CrazyDave

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6115 on: February 05, 2016, 11:06:06 PM »

Experimenting with a different style again! xD



Old for reference.
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Obviously not finished, but I figured it might be a good idea to shy away from the greebly mess i seem to had found myself in previously.
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Naysmyth Armouries, for all your blasting needs.

Tartiflette

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6116 on: February 06, 2016, 12:13:03 AM »

Experimenting with a different style again! xD



Old for reference.
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Obviously not finished, but I figured it might be a good idea to shy away from the greebly mess i seem to had found myself in previously.
Heh, nice albino Diable Avionic ship ^^ (that is a compliment btw)
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HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6117 on: February 06, 2016, 04:14:48 AM »

This is a huge improvement. It definitely have a DA/Neutrino feel as Tart' said, but i like it.

Just need to fill those dark parts between the plates with something.
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Nanao-kun

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6118 on: February 06, 2016, 09:43:44 AM »

Experimenting with a different style again! xD



Old for reference.
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Obviously not finished, but I figured it might be a good idea to shy away from the greebly mess i seem to had found myself in previously.

Woah, nice. Still rough, but it's definitely got a nice look to it. Not sure about those fixed hardpoints within the ship though.
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Sabaton

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6119 on: February 09, 2016, 01:08:40 PM »

Looks like the Brawler and Dominator had a beautiful baby.
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