Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 397 398 [399] 400 401 ... 482

Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2224018 times)

Blade Skydancer

  • Lieutenant
  • **
  • Posts: 71
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5970 on: December 18, 2015, 03:49:11 AM »

Welp, here goes. First time trying a sprite for the game. This is the Sidewinder MkI, from the Elite series, specifically from Elite Dangerous. If it's passable, I might start work on an Elite Dangerous-themed mod.

Logged

Erick Doe

  • Global Moderator
  • Admiral
  • *****
  • Posts: 2489
  • "Pretty cunning, don't you think?"
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5971 on: December 18, 2015, 06:10:29 AM »

In the style of the Sojourner: the Innogen Destroyer (or possibly frigate if I decide to downscale it)



Spoiler
[close]

I need to cut down on the darker borders and possibly add more detail. Not sure on weaponry either. Right now there's a small missile and universal slot and one medium universal.
« Last Edit: December 18, 2015, 06:41:58 AM by Erick Doe »
Logged

DestinyPlayer

  • Ensign
  • *
  • Posts: 25
  • A passing by person
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5972 on: December 18, 2015, 09:07:39 AM »

A small ship after a long time of not drawing ships. I think that I'm slightly more skilled now, but still. Still a WIP.


How do you think, what to place in the lamp slots on the front? A pair of hidden energy turrets? A pair of hardpoints?

Also, not sure about the light spots on the engine-balls. Any suggestions about them?

Also, is there any way to make it so that decorative weapons change their sprite/glow when the ship is moving? Or to make it so that something leaves a light trail behind itself?
« Last Edit: December 18, 2015, 09:15:17 AM by DestinyPlayer »
Logged

StarSchulz

  • Captain
  • ****
  • Posts: 458
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5973 on: December 18, 2015, 08:20:52 PM »

Spoiler
[close]

I am trying to make a frigate, in the same sort of style as my phase fighter a page or so back. my intention at some point is to make it look like it has been completely jury-rigged and is barely functional. [ that's why the engines don't match the general high tech theme ] I have hit the brick wall on designing this for today though, and need to take a break. any advice? this was drawn entirely with the pencil tool x.x

EDIT: attempt to add armor plates:

« Last Edit: December 18, 2015, 09:06:20 PM by StarSchulz »
Logged

StarSchulz

  • Captain
  • ****
  • Posts: 458
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5974 on: December 18, 2015, 09:18:34 PM »

@DestinyPlayer

That ships looks very alien! i actually kinda like the green lights around the ship, i think it would look weird without them.

xenoargh

  • Admiral
  • *****
  • Posts: 5078
  • naively breaking things!
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5975 on: December 19, 2015, 05:44:03 AM »

More MiniSector; got to the Lasher :)

[attachment deleted by admin]
Logged
Please check out my SS projects :)
Xeno's Mod Pack

Clockwork Owl

  • Admiral
  • *****
  • Posts: 790
    • View Profile
    • Starsector South Korean Community
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5976 on: December 19, 2015, 06:03:26 AM »

More MiniSector; got to the Lasher :)
Cute :) Much details died out in the process, but still nice.
...What are you going to do with weapons?


A portrait work.
EDIT: Applied scratches.
« Last Edit: December 19, 2015, 06:16:33 AM by Aron0621 »
Logged

xenoargh

  • Admiral
  • *****
  • Posts: 5078
  • naively breaking things!
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5977 on: December 19, 2015, 10:42:19 AM »

MiniSector Hound

[attachment deleted by admin]
Logged
Please check out my SS projects :)
Xeno's Mod Pack

Spoorthuzad

  • Captain
  • ****
  • Posts: 284
  • Looking right into your soul
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5978 on: December 19, 2015, 10:54:26 AM »

MiniSector Hound
Its adorable!

I wonder how the fighters are going to look like XD
Probably a few pixels.
Logged

Gothars

  • Global Moderator
  • Admiral
  • *****
  • Posts: 4403
  • Eschewing obfuscatory verbosity.
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5979 on: December 19, 2015, 11:51:20 AM »

It's a puppy!
Logged
The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

Clockwork Owl

  • Admiral
  • *****
  • Posts: 790
    • View Profile
    • Starsector South Korean Community
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5980 on: December 19, 2015, 08:09:17 PM »

MiniSector Hound
Its adorable!

I wonder how the fighters are going to look like XD
Probably a few pixels.

2 x 3 px. Terminator Drone.
More deadly on AI hands now since the player can't see it properly.
Logged

joe130794

  • Commander
  • ***
  • Posts: 226
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5981 on: December 20, 2015, 03:49:50 AM »

You would have to zoom in further to see ships properly. Although zooming out would allow you to see a larger scale war
Logged

HELMUT

  • Admiral
  • *****
  • Posts: 1363
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5982 on: December 21, 2015, 07:52:22 AM »

Felt like doing more Pathers variants. I think i nailed the Dominator but i'm not sure about the Onslaught. Tried three different paintjobs.



Also i kinda feel using "big" ships doesn't works with the usual Luddic Path lore and tactics. Or at least that was my impression in the current SS version. I'm not sure.
Logged

Clockwork Owl

  • Admiral
  • *****
  • Posts: 790
    • View Profile
    • Starsector South Korean Community
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5983 on: December 21, 2015, 08:27:41 AM »

A ship that big can bear their logo somewhere... Might worth try it?
Logged

HELMUT

  • Admiral
  • *****
  • Posts: 1363
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5984 on: December 21, 2015, 08:55:48 AM »

Unfortunately the Luddic path logo doesn't really works here. Either it' too big and can't properly fit on the plates, either it's too small and looks like a weird stop sign. Also it's black, which is a really hard color to use on sprites.
Logged
Pages: 1 ... 397 398 [399] 400 401 ... 482