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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2223132 times)

xenoargh

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2865 on: December 20, 2013, 02:16:33 PM »

Final workdown and sprite (probably needs a little pixel-art love later).

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Hyph_K31

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2866 on: December 20, 2013, 02:33:26 PM »

Is that what I think it is?

It is isn't it?

BEBOP!!
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"GEDUNE, stop venting in front of your classmates!"

xenoargh

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2867 on: December 20, 2013, 05:57:19 PM »

I have always wanted my very own Swordfish II in a game.  But none of the games I've seen one modded in have done it any justice, largely because it's so special in terms of weapons / effects.  I think SS can do it, with a little help from some coder-fu :)
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xenoargh

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2868 on: December 20, 2013, 08:58:21 PM »

OK, I think this is final, after cleanup.  Old / New:

« Last Edit: December 21, 2013, 07:27:51 AM by xenoargh »
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Magician

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2869 on: December 21, 2013, 07:29:22 AM »

xenoargh, will you add AA to outlines later or is it intentional that some lines are blocky? Always skipped this part in my own sprites, but now actually see that maybe it will be good thing if I learn how to do it, seeing how little blocky outline distracts from viewing your great sprite.
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xenoargh

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2870 on: December 21, 2013, 07:39:02 AM »

Y'know, I showed the final build to my favorite little person this morning, and they actually liked the pre-pixel-art version better at first, largely because of the issues with stepping. 

It's really weird; usually, I'm a firm believer in getting rid aliasing in general, and my main issues with the pre-final were that the colors just weren't all that great and too much detail got lost. 

But with this one, the stepping on the wings is so obvious and pronounced that for that final wip7, I re-combined the pre-final with wip6, largely to re-establish the aliasing behind the wings.

It's still not perfect; I presume there is some sort of value / aliasing trick I should be doing here to make it less obvious to the viewer.  I may actually post this one up on that pixel-art forum we found and see if the pros can explain why it's going wrong, as I'm a little stumped (and the sprite's not so big that a demo would take long).
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Gotcha!

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2871 on: December 21, 2013, 09:07:31 AM »

I like the left one better as well. ;D Looks really nice, nice job.
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dmaiski

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2872 on: December 21, 2013, 11:00:44 AM »

now you just need to animate the engine and the gun :P
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BISO
(WIP) lots of shiny new weapons ( :-[ i have more weapons then sprites :-[ )

i got a cat pad
its like a mouse pad but better!

kazi

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2873 on: December 23, 2013, 11:05:41 PM »

Update of one of my frigates.
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Bjørn_in_the_Sector

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2874 on: December 24, 2013, 03:04:25 AM »

ooh, that one's nice, Kazi! I think that the two rear antennae are a bit out of place, though. They could do with a little brightening up or slimming, like the front pair.
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Lordzias

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2875 on: December 24, 2013, 06:14:49 AM »

Aliens!

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« Last Edit: December 24, 2013, 09:10:25 AM by Lordzias »
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Bjørn_in_the_Sector

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2876 on: December 24, 2013, 10:14:37 AM »

Throw the cheeeeese! :D
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2877 on: December 29, 2013, 04:40:56 AM »

Long time promised TuP version of the Buffalo:

The Wildebeest-class destroyer

Armed with 4x small missiles, 7x small ballistics, 1x medium universal, 1x medium missile.
« Last Edit: December 29, 2013, 04:44:02 AM by Erick Doe »
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Uomoz

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2878 on: December 29, 2013, 05:11:03 AM »

I hope no shields!
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Doogie

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #2879 on: December 29, 2013, 07:08:51 AM »

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