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Author Topic: The Typo Thread  (Read 242713 times)

Gothars

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Re: The Typo Thread
« Reply #195 on: November 21, 2015, 11:31:06 AM »

Not really a typo, but whatever: Neither the Gryphon's description not the description of its system make any mention that it costs 15%CR to use. They both just reference the flux costs, suggesting that the system has no other drawbacks.
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Gothars

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Re: The Typo Thread
« Reply #196 on: November 21, 2015, 02:53:45 PM »

Just now a bounty on one Conrad Mccarthy was posted. You know, instead of McCarthy. Can a typo be too insignificant? Maybe, maybe not 0:)
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Spoorthuzad

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Re: The Typo Thread
« Reply #197 on: November 21, 2015, 03:28:58 PM »

When trying to open a comm link with a hostile faction but declines.
"It apprears that the enemy fleet doesn't feel the need to talk to you....(etc)"

Edit- I should mention I did have my mod enabled but I never touched comm dialog.
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icepick37

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Re: The Typo Thread
« Reply #198 on: November 21, 2015, 10:13:05 PM »

Codex text for brawler still says it can be deployed "indefinitely", which is no longer the case.
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Histidine

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Re: The Typo Thread
« Reply #199 on: November 21, 2015, 11:46:40 PM »

In person_names.csv, I'm guessing the second set of "future" names (with the non-European surnames) should be tagged "world" instead.
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David

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Re: The Typo Thread
« Reply #200 on: November 22, 2015, 10:03:44 AM »

The Luddic path description has two short dashes, instead of one long dash. Also there are three "can" in the third-to-last sentence, one too many.

Same thing in the Dire Straits description, end of the third paragraph.

Fixed!

Not really a typo, but whatever: Neither the Gryphon's description not the description of its system make any mention that it costs 15%CR to use. They both just reference the flux costs, suggesting that the system has no other drawbacks.

(Going to let Alex figure out what he wants to do here.)

Just now a bounty on one Conrad Mccarthy was posted. You know, instead of McCarthy. Can a typo be too insignificant? Maybe, maybe not 0:)

Fixed! And fixed all Mc-something names while I was at it. Also found a bunch of legitimate first names not being used as such; fixed. (Also added a few more names while I was at it. And discovered that all the marines from Aliens are in there - I see what you did there Ivaylo!)

When trying to open a comm link with a hostile faction but declines.
"It apprears that the enemy fleet doesn't feel the need to talk to you....(etc)"

Edit- I should mention I did have my mod enabled but I never touched comm dialog.

Fixed!

Codex text for brawler still says it can be deployed "indefinitely", which is no longer the case.

Fixed!

In person_names.csv, I'm guessing the second set of "future" names (with the non-European surnames) should be tagged "world" instead.

Yeah. Fixed!

(Thanks for pointing these out, everyone.)
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Midnight Kitsune

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Re: The Typo Thread
« Reply #201 on: November 22, 2015, 03:03:32 PM »

Found three typos in the codex for weapons:
Missile pods mention being able to fire two missiles at once when both the harpoons and sabots fire four
Heavy Mauler typo: "...each shell ogive is charged..." I think the ogive is a typo
The Storm Needler mentions that it can fire almost non stop which IIRC was the old gun and now it can fire non stop as long as the ship can handle the flux
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David

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Re: The Typo Thread
« Reply #202 on: November 22, 2015, 04:25:53 PM »

Found three typos in the codex for weapons:
Missile pods mention being able to fire two missiles at once when both the harpoons and sabots fire four
Heavy Mauler typo: "...each shell ogive is charged..." I think the ogive is a typo
The Storm Needler mentions that it can fire almost non stop which IIRC was the old gun and now it can fire non stop as long as the ship can handle the flux

1. Fixed.
2. Ogive refers to the shape of part of the shell, apparently, so this is correct. (I learned something today!)
3. Fixed.
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Gothars

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Re: The Typo Thread
« Reply #203 on: November 23, 2015, 10:11:54 AM »

Again stretching the definition of "typo": All of Eventides descriptions reference solar shades, but only solar mirrors are visible.

Should we maybe have a distinct thread for lore/world-building inconsistencies?
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mendonca

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Re: The Typo Thread
« Reply #204 on: November 23, 2015, 11:22:01 AM »

Again stretching the definition of "typo": All of Eventides descriptions reference solar shades, but only solar mirrors are visible.

Should we maybe have a distinct thread for lore/world-building inconsistencies?

It's all about point of view ... I mean, there are a few narrow cones of space where they ARE shades, right?
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Gothars

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Re: The Typo Thread
« Reply #205 on: November 23, 2015, 02:03:37 PM »

In the Kite description, first big paragraph, fourth line: space /aircraft instead of space/aircraft.
In other news, I just found an O version of this beauty and will use it to fly around in stile during battle and just observe the proceedings from my executive viewing dome 8)  



It's all about point of view ... I mean, there are a few narrow cones of space where they ARE shades, right?

Technically correct...
« Last Edit: November 23, 2015, 02:05:08 PM by Gothars »
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SafariJohn

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Re: The Typo Thread
« Reply #206 on: November 23, 2015, 06:35:26 PM »

Gauss cannon still references depleted infernium.
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David

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Re: The Typo Thread
« Reply #207 on: November 23, 2015, 08:58:43 PM »

Again stretching the definition of "typo": All of Eventides descriptions reference solar shades, but only solar mirrors are visible.

Should we maybe have a distinct thread for lore/world-building inconsistencies?

Whoops, I totally forgot to put in the shades! Poor Eventide; bet they're all roasting on the sunward side.

(I'm cool with using this thread for inconsistencies.)

Gauss cannon still references depleted infernium.

Fixed!

In the Kite description, first big paragraph, fourth line: space /aircraft instead of space/aircraft.
In other news, I just found an O version of this beauty and will use it to fly around in stile during battle and just observe the proceedings from my executive viewing dome 8) 

I think Alex fixed this!

(Also I'm probably going to rename the O version to the S - for "stock" - version because the O and D are really hard to tell apart in the Orbitron font.)

It's all about point of view ... I mean, there are a few narrow cones of space where they ARE shades, right?

Technically correct...

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Clockwork Owl

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Re: The Typo Thread
« Reply #208 on: November 24, 2015, 12:51:12 AM »

According to codex, Heavy Machine Gun has double 'ram prevention'. Is it by any chance 'jam prevention'? Or does 'ram' has another meaning I do not know?
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DeMatt

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Re: The Typo Thread
« Reply #209 on: November 24, 2015, 03:01:38 PM »

According to codex, Heavy Machine Gun has double 'ram prevention'. Is it by any chance 'jam prevention'? Or does 'ram' has another meaning I do not know?
It's "double ram" prevention.  The idea being you prevent two cartridges from being rammed into one barrel, which would result in Bad Things happening.

Maybe make it "double-ram prevention"?
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