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Author Topic: The Typo Thread  (Read 241665 times)

Alex

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Re: The Typo Thread
« Reply #480 on: May 18, 2019, 10:58:43 AM »

Thank you, fixed that up :) ("officer sneaks")
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SafariJohn

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Re: The Typo Thread
« Reply #481 on: May 23, 2019, 10:04:15 AM »

The trade panel flavor texts need their faction conditions weighted. Some of the generic ones are overriding the faction-specific ones.
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Vind

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Re: The Typo Thread
« Reply #482 on: May 27, 2019, 09:55:11 PM »

Nova Maxios Magec/Achaman station description map text mention farming/light industry economy which is changed to mining/orbital works in latest version.
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Sundog

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Re: The Typo Thread
« Reply #483 on: May 28, 2019, 02:37:55 PM »

Looks like you're missing a "to" on line 336 of SurveyPlanetMissionIntel
Code
info.addPara("The following resources are required run a full survey of " + name + ":", opad);

Alex

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Re: The Typo Thread
« Reply #484 on: May 28, 2019, 08:43:40 PM »

Thank you all - fixed up a few things and made a few notes!
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Histidine

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Re: The Typo Thread
« Reply #485 on: June 02, 2019, 08:07:21 AM »

Military submarket description starts "Trade with $theFaction military base." This creates a grammar error when the faction name has no article; e.g. "Trade with Tri-Tachyon military base."
It should read "the $faction military base", since the article refers to the base rather than the faction.
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PeepingPeacock

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Re: The Typo Thread
« Reply #486 on: June 16, 2019, 04:18:58 PM »

Epiphany has a typo in its planet hover text

"its facilities are are now used as train facility with the grudging cooperation of the old natives"

could be either "used as a training facility" or "training facilities" still sounds a little off though. With the change to patrol bases being locked at 2 fleets the system is also really boring for being the only one exclusively populated by a hostile at start faction. Would be nice if it was upgraded to a HQ or base.

Fikenhild is missing the ending of its planetary landing description

Arcadia's white dwarf star has a placeholder description

The horrible nightmare that is Nomios has a description that reads poorly

"This is a strange insular polity displays disproportionate wealth."

could be "This strange" or "polity that displays"
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David

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Re: The Typo Thread
« Reply #487 on: June 20, 2019, 05:53:54 AM »

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EclecticFruit

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Re: The Typo Thread
« Reply #488 on: July 27, 2019, 03:59:07 PM »

Somehow the salvage rig gets to say its name twice when you build them on the colony production report. https://imgur.com/nAy5thb
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Najóvanmosmá

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Re: The Typo Thread
« Reply #489 on: July 30, 2019, 01:09:13 PM »

I found a hilarious typo in settings.json, in the industry paragraph, last word of this row:

"storageFreeFraction":0.01, # fraction of base value, per moth

MOTHs in my storage! This game can't get more real. Very immersive, congratulations. :D (maybe don't even change it, moths are people too)
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Alex

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Re: The Typo Thread
« Reply #490 on: July 30, 2019, 01:39:55 PM »

Ironically, it's also "Free" instead of "Fee". Going to leave that in place, though; a couple of places reference it and it's not worth the risk of subtly breaking something to "fix".
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Grievous69

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Re: The Typo Thread
« Reply #491 on: August 05, 2019, 08:42:06 AM »

Not sure if this has been posted anywhere before but it says in the codex that Prometheus Mk 2 has 3 medium ballistics and 9 small ones, but in reality it has 2 mediums and 8 smalls. Unless i'm somehow blind but I checked it 3 times already.
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Please don't take me too seriously.

Alex

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Re: The Typo Thread
« Reply #492 on: August 06, 2019, 10:09:46 PM »

Thank you - yeah, fixed this up already! It's got a couple of duplicate mounts in the .ship file.
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dandystar

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Re: The Typo Thread
« Reply #493 on: August 12, 2019, 01:25:35 PM »

[0.91a RC8] Ion Storm tooltip


Also domain era survey mothership has no description.
« Last Edit: August 12, 2019, 01:27:50 PM by dandystar »
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Histidine

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Re: The Typo Thread
« Reply #494 on: August 21, 2019, 04:31:26 AM »

FactionCommissionIntel's getName() (and possibly some other uses of faction entity prefixes) don't uppercase the entity prefix when it's used at the start of the text. So you can get things like "pirate Commission" in intel.
This particular case isn't an issue in vanilla, but I'd like to not have to replace the commission class to fix it.
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