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Author Topic: The Typo Thread  (Read 243038 times)

Alex

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Re: The Typo Thread
« Reply #45 on: November 26, 2012, 12:12:03 PM »

I'm not sure if this belongs here, but it's a tiny enough bug I don't think it needs its own thread:

In the Character screen, if you try to advance a skill when you have no more skill points, the "Aptitude Level Reached" tag flashes, even when that's not the case.

Also, when you don't have any points in a skill, all the 'function text' underneath is de-emphasized, which makes it rather difficult to read what the skill would do if you put a point into it. There should likely be some other text or subset of text that is readable nonetheless.

Thanks - fixed that up, now it properly detects when you're out of skill points (rather than at the aptitude cap).


About the text, I personally feel it's pretty readable. At least, that's the idea - dim enough to make it clear you don't have those bonuses, bright enough so you can read it. Anyone else care to chime in with an opinion?
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Hyph_K31

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Re: The Typo Thread
« Reply #46 on: November 26, 2012, 12:22:12 PM »

I would probably go for something that isn't text based when it comes to this. something like a check box, along those lines. personally though, I think it's Okay as it stands, but I can easily see other people having some difficulties.
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Gothars

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Re: The Typo Thread
« Reply #47 on: November 26, 2012, 12:27:41 PM »

I have no problem with the color/ brightness. The font size on the other hand.... the tiny yellow and white font is really a strain on the eyes for me. My viewing distance is about a meter on a 23" screen. Increasing the size or adding a overall zoom function would really help (already made a suggestion about that).

e/ just tested SF at minimum vertical resolution and the menus are SO much better readable (and not even pixelated et all). I would just play with that, but there's no res with the right aspect ratio.
« Last Edit: November 26, 2012, 12:36:42 PM by Gothars »
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The game was completed 8 years ago and we get a free expansion every year.

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Cycerin

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Re: The Typo Thread
« Reply #48 on: December 16, 2012, 08:09:03 AM »

Can't believe I haven't noticed this until now. The TT aggressive lines both lack a "been":

"greetingHostileAggressive":"Attention. Your vessel has scanned and identified as hostile to the Tri-Tachyon corporation. Prepare for annihilation.",
"greetingHostileTimid":"Attention. Your vessel has scanned and identified as hostile to the Tri-Tachyon corporation. Further attempts at aggression will be recorded.",
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Alex

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Re: The Typo Thread
« Reply #49 on: December 16, 2012, 09:57:08 AM »

Oops - thanks, fixed that up.
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hadesian

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Re: The Typo Thread
« Reply #50 on: January 01, 2013, 09:41:58 AM »

That was a typo? I thought that was a really corporate and PR style greeting...
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Alex

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Re: The Typo Thread
« Reply #51 on: January 01, 2013, 02:22:09 PM »

Hmm, yeah, I can see that working too. Ivaylo wrote that, so I don't exactly know.
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Sproginator

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Re: The Typo Thread
« Reply #52 on: January 02, 2013, 06:35:00 AM »

Shouldn't it be


"greetingHostileAggressive":"Attention. Your vessel has been scanned and identified as hostile to the Tri-Tachyon corporation. Prepare for annihilation.",
"greetingHostileTimid":"Attention. Your vessel has been scanned and identified as hostile to the Tri-Tachyon corporation. Further attempts at aggression will be recorded.",
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stonehand

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Re: The Typo Thread
« Reply #53 on: January 04, 2013, 09:13:03 PM »


FAQ on the website

Aren’t you worried about piracy?                                                                                   off
                                                                                                                                  \/
Oh yeah, big time.  That’s why we put actual piracy in the game as a mechanic – to ward of the evil, real world software piracy.  That dark voodoo will definitely work better than any other DRM scheme. That, and chicken sacrifices.  Note: we do not condone chicken sacrifices.
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Alex

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Re: The Typo Thread
« Reply #54 on: January 04, 2013, 09:23:55 PM »

Thank you, fixed.
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Sproginator

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Re: The Typo Thread
« Reply #55 on: January 07, 2013, 02:25:14 AM »

I do just love that one ^_^
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A person who's never made a mistake, never tried anything new
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As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

Gothars

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Re: The Typo Thread
« Reply #56 on: January 07, 2013, 04:14:44 PM »

Traces of the past, still lingering...

The error was induced btw.

[attachment deleted by admin]
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Alex

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Re: The Typo Thread
« Reply #57 on: January 07, 2013, 09:34:12 PM »

Ah yes, need to rename the log file. And possibly the jars, though I might leave those alone - not exactly user-facing, barring error popups. An extra layer of obfuscation!
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Thule

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Re: The Typo Thread
« Reply #58 on: January 09, 2013, 03:53:24 AM »

In the Mission "Predator or Prey!?"
it says "Elements on the Tri-Tachyon containment fleet"

shouldn't that be an of?
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Alex

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Re: The Typo Thread
« Reply #59 on: January 09, 2013, 03:10:55 PM »

Thanks - fixed.
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