flarelauncher,SHIP_SYSTEM,Launches flares that distract the guidance systems of incoming missiles and PD weapons. Any missile hitting a flare will be destroyed.,Defensive,Launches flares to confuse the guidance systems of nearby enemy missiles.,
flarelauncher_active,SHIP_SYSTEM,Launches flares that distract the guidance systems of incoming missiles and PD weapons. The flares also track missiles and any missile impacting a flare will be destroyed.,Defensive,Launches flares to confuse the guidance systems of nearby enemy missiles. The flares are fast and actively track the missiles.,
Is incorrect, due to a recent change to how damage is calculated for missile to missile impacts. A missile hitting a flare is no longer a guaranteed kill.
maneuveringjets,SHIP_SYSTEM,Engages extra thrusters to greatly improve the ship's maneuverability at the expense of some flux. Also provides a boost to the ship's top speed.,Movement,Provides a brief boost to maneuverability and top speed.,
Is incorrect, this system costs no flux to use.