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Author Topic: Buffalo Mk2 not firing its swarmers  (Read 1211 times)


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Buffalo Mk2 not firing its swarmers
« on: September 01, 2012, 03:14:19 AM »

Today I made a custom loadout for the Bmk2:
Weapon groups:

I tried it in battle against some fighters, it did well, but it almost never used its swarmers unless an enemy fighter went right in front of the launcher. I mean, it's not that much of a problem, usually fighters tend to circle the target so they still eat some swarmers, but i wanted to report this "bug" in case it's something easy to fix (if there actually IS something to fix, of course).  :)
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Re: Buffalo Mk2 not firing its swarmers
« Reply #1 on: September 01, 2012, 09:01:05 AM »

Thanks for the report - fixed. The issue was due to the Pilum being in the same weapon group - it'd erroneously consider its stats as well, instead of only looking at the weapon it had selected. Basically, it was still treating it as a "linked" group in one part of the logic.