While you are at it, maybe in the Lore version, we could use proper scaling.
The ship sizes are way off. But I'm not sure how the game engine will handle it.
The TIEs might have to be shrinked more, so the biggest ships won't be absurdly increased.
Take the Interdictor SD. It should have 1600 meters, which would be 1600 pixels according to Sproginator's chart.
The TIE fighter has 6.4 meters, so only 7 pixels for them. They are gonna look like pixie dust.
And if you decide to add the Super Star Destroyers, they could go up to 19000 pixels.
Now if you don't shrink the TIE which is currently at 32 pixels, the Interdictor would need to be ~ 7300 pixels.
It's now currently 450, so we need to increase it by 16 times.
Well, if you need help, I can spare some. I'm really good at coding, but not that much at drawing art.
I had some models in 3d, which could be used to render a top down version of the ship.
But I suck at drawing detail in it.
Here's a video that I had created for a mod for another game:
I just had time to prepare the video, but didn't do the audio.