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Author Topic: NoCollide  (Read 1464 times)

xenoargh

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NoCollide
« on: August 30, 2012, 08:17:47 AM »

Pretty simple; I want to be able to define some ships as unable to collide with other ships, ala Phase, but still collide with projectiles, for "fighter-like" behaviors.  This would be especially useful for ships whose main theme is speed, frigates-as-heavy-bombers, and the like, where they just aren't going to perform well if they're constantly doing collision checks and are stopped in mid-burn-drive because they've rammed a capship.
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Mr Magpie

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Re: NoCollide
« Reply #1 on: August 30, 2012, 08:46:50 AM »

Yeah, I’ve always wanted to use a frigate as a heavy bomber but its totally impractical. You have to speed up, release bombs, slow down, speed up again in the other direction and escape all while under a hale of gunfire. To be able to fly in and then out quickly would be awesome!    ;D
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