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Author Topic: Removing strafe  (Read 3657 times)

Faiter119

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Removing strafe
« on: August 24, 2012, 07:08:09 AM »

A while ago I suggested a mod to be set with 15th century war galleons and such warships. But the topic was quickly slaughtered by people saying strafing would make no sense there and such.

The suggestion is this; Make it so that the strafing speed/acceleration would be separated from the forward speed. That way the base game would not change at all, but there could be ships with no strafing and such.
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Sproginator

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Re: Removing strafe
« Reply #1 on: August 24, 2012, 07:38:27 AM »

A while ago I suggested a mod to be set with 15th century war galleons and such warships. But the topic was quickly slaughtered by people saying strafing would make no sense there and such.

The suggestion is this; Make it so that the strafing speed/acceleration would be separated from the forward speed. That way the base game would not change at all, but there could be ships with no strafing and such.
Simple, yet useful idea, +1
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Upgradecap

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Re: Removing strafe
« Reply #2 on: August 24, 2012, 07:50:36 AM »

I agree. Would make the game be nicer to us modders ;)
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PCCL

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Re: Removing strafe
« Reply #3 on: August 24, 2012, 08:31:40 AM »

+1 to you good sir...

funny, I got on just to make this suggestion  :)
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Faiter119

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Re: Removing strafe
« Reply #4 on: August 24, 2012, 08:46:29 AM »

+1 to you good sir...

funny, I got on just to make this suggestion  :)

Great minds think the same :)
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The Soldier

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Re: Removing strafe
« Reply #5 on: August 24, 2012, 08:48:16 AM »

Well, set all ships to capital ship size, and they're barely have any strafe at all.
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PCCL

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Re: Removing strafe
« Reply #6 on: August 24, 2012, 08:57:05 AM »

ya... but then the poor lasher would have to fork out all its OP for any piece of old hull mod...
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Sproginator

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Re: Removing strafe
« Reply #7 on: August 24, 2012, 09:19:48 AM »

Well, set all ships to capital ship size, and they're barely have any strafe at all.
That doesnt solve the problem, just gives you a half-assed way of doing it :/
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Rowanas

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Re: Removing strafe
« Reply #8 on: August 24, 2012, 03:20:18 PM »

In fairness, I can see why such a separation would be useful even in the base game. As it stands, if a ship can drag-race, it can dodge. I'd like to see ships with increased strafing movement, but a low standard move. It seems like it would be useful for some oddly-designed ships.
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Faiter119

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Re: Removing strafe
« Reply #9 on: August 24, 2012, 03:21:41 PM »

In fairness, I can see why such a separation would be useful even in the base game. As it stands, if a ship can drag-race, it can dodge. I'd like to see ships with increased strafing movement, but a low standard move. It seems like it would be useful for some oddly-designed ships.

Well having a higher strafing speed than normal speed would just make people only use the strafing :p And thats pretty useless.
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Rowanas

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Re: Removing strafe
« Reply #10 on: August 24, 2012, 03:24:29 PM »

I dunno. I've got ideas, but I don't know if they'd really work in an actual combat scenario. Still. The suggestion could have unforeseen uses.
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Aleskander

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Re: Removing strafe
« Reply #11 on: August 24, 2012, 08:58:36 PM »

I made a topic about naval warfare a while earlier and they came up with a sort of solution. Make everything a huge nebula(they slow ships down). However, moddable variables in this area would be nice.
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PCCL

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Re: Removing strafe
« Reply #12 on: August 24, 2012, 10:34:04 PM »

nebula stops drifting, not strafing...
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Sloul

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Re: Removing strafe
« Reply #13 on: August 25, 2012, 01:55:54 AM »

I add my voice to the choir.  ;)
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Reshy

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Re: Removing strafe
« Reply #14 on: August 27, 2012, 07:26:13 PM »

I agree. Would make the game be nicer to us modders ;)


I wonder upgradecap, what happens if you remove the ability to decelerate from a ship?
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