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Author Topic: Allow min- and max-spread to affect beam weapons (to slash)  (Read 2075 times)

EnderNerdcore

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Allow min- and max-spread to affect beam weapons (to slash)
« on: August 19, 2012, 09:43:33 PM »

Seems like this would be a (relatively) simple addition that wouldn't affect stock beam weapons. Enable min-spread and max-spread values for beam weapons. For non-zero values, it picks a value between min- and max-spread with the current aiming target at the center, then sweeps the beam across that field (randomly between clockwise and counter-clockwise).
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WKOB

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Re: Allow min- and max-spread to affect beam weapons (to slash)
« Reply #1 on: August 19, 2012, 10:49:39 PM »

I'd also really appreciate this for making something along the lines of the Gatling Laser from Fallout.
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FlashFrozen

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Re: Allow min- and max-spread to affect beam weapons (to slash)
« Reply #2 on: August 19, 2012, 11:50:57 PM »

I personally want the ability to have multiple beams concurrently existing,

Ie fire beam, half way to chargedown, fire another beam, halfway to charge down, other beam is on chargedown. etc. :D
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PCCL

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Re: Allow min- and max-spread to affect beam weapons (to slash)
« Reply #3 on: August 20, 2012, 12:22:27 AM »

can that happen in the same way as guardian PD?

Just a thought...
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mmm.... tartiflette