Well, it's a battlecruiser. It's fast for its size, and has a respectable ordnance capacity, but it's flimsier and lighter than a full-blown battleship. It's also a major nuisance to ballistic-heavy enemies, because it has a gravity projection field that gradually slows down and stops projectiles, effectively lessening their range and making bomb-using enemies miserable. This field is intended to act as support for the player's fleet. One thing it can do just to give an example, is make sure that other ships have an easier time evading the fire of large enemy battleships, who would otherwise easily outrange smaller vessels.
I'm still working on the balancing of the field, but it's turning out pretty sweet. Making the AI smarter about using it and finding effective limitations will have to come later... right now, it's somewhat hard to avoid it being flat out useless/overpowered, but I want it to feel cool and useful.
Thanks a ton to
LazyWizard for making all this work.
Now for something I'd like opinions on: Would you like to see the Nevermore with steering thrusters as a ship system, rather than the Lucifer Generator? I feel like it would be a much cooler, more imposing ship if it was more focused on quickly being able to use its devastating frontal firepower in a new direction. It's not like the AM lance doesn't do a lot of damage already, and the AI is utter crap at using the Lucifer Generator.