Got this crash upon trying to enter the system Marut during a SS+/Nexelrin game. Is this a Blackrock file it's looking for as it wants it in a BR/
477377 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Error loading [graphics/BR/backgrounds/obsidianBG (2).jpg] resource, not found in [D:\StarSector\starsector-core\..\mods\Starsector Plus,D:\StarSector\starsector-core\..\mods\Blackrock Drive Yards,D:\StarSector\starsector-core\..\mods\Combat Chatter,D:\StarSector\starsector-core\..\mods\DIABLEAVIONICS,D:\StarSector\starsector-core\..\mods\Interstellar Imperium,D:\StarSector\starsector-core\..\mods\JP_RC_255,D:\StarSector\starsector-core\..\mods\LazyLib,D:\StarSector\starsector-core\..\mods\Neutrino corp,D:\StarSector\starsector-core\..\mods\New Galactic Order 1.04c,D:\StarSector\starsector-core\..\mods\Nexerelin,D:\StarSector\starsector-core\..\mods\SCY,D:\StarSector\starsector-core\..\mods\shadow_ships,D:\StarSector\starsector-core\..\mods\Templars,D:\StarSector\starsector-core\..\mods\TwigLib,D:\StarSector\starsector-core\..\mods\Version Checker,D:\StarSector\starsector-core\..\mods\MusicLib,D:\StarSector\starsector-core\..\mods\ShaderLib,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [graphics/BR/backgrounds/obsidianBG (2).jpg] resource, not found in [D:\StarSector\starsector-core\..\mods\Starsector Plus,D:\StarSector\starsector-core\..\mods\Blackrock Drive Yards,D:\StarSector\starsector-core\..\mods\Combat Chatter,D:\StarSector\starsector-core\..\mods\DIABLEAVIONICS,D:\StarSector\starsector-core\..\mods\Interstellar Imperium,D:\StarSector\starsector-core\..\mods\JP_RC_255,D:\StarSector\starsector-core\..\mods\LazyLib,D:\StarSector\starsector-core\..\mods\Neutrino corp,D:\StarSector\starsector-core\..\mods\New Galactic Order 1.04c,D:\StarSector\starsector-core\..\mods\Nexerelin,D:\StarSector\starsector-core\..\mods\SCY,D:\StarSector\starsector-core\..\mods\shadow_ships,D:\StarSector\starsector-core\..\mods\Templars,D:\StarSector\starsector-core\..\mods\TwigLib,D:\StarSector\starsector-core\..\mods\Version Checker,D:\StarSector\starsector-core\..\mods\MusicLib,D:\StarSector\starsector-core\..\mods\ShaderLib,../starfarer.res/res,CLASSPATH]
at com.fs.util.C.Object(Unknown Source)
at com.fs.util.C.Ô00000(Unknown Source)
at com.fs.graphics.TextureLoader.String(Unknown Source)
at com.fs.graphics.TextureLoader.super(Unknown Source)
at com.fs.graphics.TextureLoader.super(Unknown Source)
at com.fs.starfarer.util.ReplaceableSprite.update(Unknown Source)
at com.fs.starfarer.campaign.BackgroundAndStars.renderBG(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.renderBG(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.renderBG(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.render(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I deleted every folder for mods that updated recently so there shouldn't be any version conflicts. Unless I missed something of course.