Hahah, I do that all the time. Sorry for getting your hopes up.
All of these ships are either new or have changed. Some changed fundamentally, others subtly, both in terms of gameplay, balance and the sprites. I think Cetonia/Typheus fans (if there are any) will appreciate the considerable makeover those ships have gotten.
IMAGINOS
REVENANT
BULWARK DRONE
CONVERGENCE
CETONIA
TYPHEUS
SCARAB
DESDINOVA
NEVERMORE
In addition to that, we have some new/changed weapons.
SHARD GUN
- A smaller version of the Shard Cannon that fires continously with low range. You've seen it on the Sentinel Drone, but now it can be mounted on anything.
MICRO ARGUS
- 5OP Argus Beam with long recharge time.
VOIDSPEAR SRM/POD
- A plasma missile that needs to be charged before firing, building flux. Short range, powerful engine, deals energy damage. A very flexible missile.
LINEAR PULSE GUN
- Changed to simply be a low range high ROF energy weapon. Brutal at close range, insane flux demands.
QUILL ROCKET LAUNCHER
- More ammo, rockets accelerate slower, lower damage. More of a suppression weapon now.
Some misc *** I did yesterday:
- The Karkinos' inner medium mounts are now universals
- The campaign now uses a completely random variant selector thanks to Uomoz
- Changed campaign faction color
- Added lots of codex lore especially for Karkinos havers
- All the *** I'm forgetting to list here
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Get hype.