Both of those are unintended. I'll have a look at it later.
I just wanted to let you know, that this is quite literally my favourite faction mod on the forums. I love what you've done with backing up your lore, creating the system, adding fluff text to the weapons, what have you. I look forward to what you do with the mod, and have confidence that it'll be great fun. Space monsters are always fun.
Although I may not like to FLY BRDY ships, I do occaisionally buy their weapons systems, and a handful of their strike craft, because it's difficult to argue with their effectiveness. The reason I have your mod installed, is because they're a deep and interesting faction, rivalling and even beating the current factions in the game (hegemony, et, al.) They add a depth and flavour to the Starsector universe that isn't currently available.
Now that event texts are added though, I'd love to see how you could incorporate this into the BRDY system, and other systems- allowing the player to rout or assist BRDY in various operations across the sector.
Glad to hear you enjoy the lore, did you have fun reading the little blurbs I added to this patch? It's fun to write, sort of low-expectations material given what this is, but fun nonetheless. I've made it up as I went along - starting just with the no nonsense, Blackwater-esque brand name, which has its roots in the Battleships Forever Metagame 5 years ago, where players created corporations that designed ships used by the other players through the GM. Since then, I've made some adaptions to keep it fun and sort of ease it into the Starsector universe- the problem here is how to fit an enormous arms and spacecraft company into a setting where society is decaying rapidly and nobody understands how to develop new technologies. I realized it could quickly get silly if I just blew it over entirely, and I like Starsector too much to simply pretend the ground rules aren't there... so in the end, I figured BRDY is pre-collapse, a weird event gave them their flavor and also created THE ENEMY that makes'em tic. The details mostly stem from wanting to throw homages to stuff I like and concepts that fascinate me (humanity weakly holding on to a dystopic existence, brave thick-eyebrowed pilots who sign up to blast space monsters, Von Neumann probes, the idea that most of the traits of "life" as we know it could be divorced from organic chemistry and blown into a fantastic and mind blowing scale)
Its funny how, in this picture, all the power players in the Sector are people who were somehow weirdly untouched by the Collapse - the Hegemony are powerful because they were a Domain sleeper fleet, the Tri-Tachyon are powerful simply because they are more or less exactly what they were before everything went to hell, and BRDY was a minor business based on a crapsack world until something from the great beyond upset everything and caused the planetary government in the system to become synonymous with the brand of the arms dealers and spaceship producers who prevented everything from being overwhelmed.
Nobody wanted to touch Gneiss, nobody had time to, and in time, Blackrock Drive Yards grew, unopposed on its home turf, being able to relentlessly integrate both forgotten and new knowledge into its existing designs, securing infrastructure and food for its barren systems by unscrupulously dealing in volatile technologies to any planet that had the trading power and freedom to accept it: angering the other major powers beyond belief. Whatever planetary government that ruled Lodestone and Blackrock before the planet became synonymous with the corporation that carries its name, has long since become a weak, faded memory - a running joke, consumed and fed upon by the churning gears of history. Now, Blackrock sustains itself through a mix of political pressure and outright threats - "if we don't keep it in check, who will?" In one way, it's just hypocrisy - the void beast is both the greatest problem Blackrock faces as a cohesive entity, as well as the faction's greatest natural resource. Tri-Tachyon fleets constantly clash with Blackrock fleets during attempts to retrieve and analyze void beast carcasses, and the Hegemony seek to contain the internal cabals most loyal to Gneiss itself as close to the system as possible, to prevent Blackrock from splitting the Sector further.